Are you paying to play this game? No. You didn't buy it. You don't have to spend a single cent if you don't want to.
How do you think Nintendo profits with this? With LTs.
So if you still don't get it, Nintendo won't change their only profiting way and if you ask me, in my opinion things will only get worse, like even more expensive things and even more desired items under LTs only.
And to finish, not sure if you're new to Nintendo, but that's a company which sure loves money.
So yeah.
I am not new to Nintendo. I’ve been playing on their consoles for over 15 years (I remember when my older brother first got Animal Crossing on the Nintendo GameCube), so I know very well how it works. I simply wanted you to give your personal reasoning for it, which you didn’t initially until I had commented again. So, there was not anything for me to “get,” except for you to better explain your stance and offer a rebuttal to this area of discourse.
The point we’ve all been discussing is a fairer way of spending Leaf Tickets. Nintendo, like you have said before, can be very money-oriented; they’ll prioritize it over consumer happiness. However, at least we can try to send our dislikes and opinions to the developers—even if it is fruitless.
I have loved Nintendo for almost as long as I’ve been alive and I’ve never played another console, but I know that MOST companies value profit over the quality of their product. That is a part of life, that is a part of the “adult world” as you’ve put it; yet, it is not a fair, realistic view, but a sour, pessimistic one. It can be considered heavily capitalist, but not everyone has to operate that exact way.
My older brother plays many online “free” games that use this type of currency (loot boxes, tickets, etc), but he knows several that have DEVELOPED a way to make it FAIRER to obtain items through whatever currency they are using. It is possible, which is why I’m sure the main thread poster wanted to discuss ways of helping this game.
We want Nintendo and A.C. Pocket Camp to prosper, but I’m sure they can easily risk bridging the cost with a trading aspect. Their regular games may cost money, but you pretty much pay nothing else (except for those extra cards and figurines from the different sites). Pocket Camp doesn’t cost money, which we ALL know; however, even their package deals (like $20.99 for 600 tickets) can almost equal one of their 3DS/DS games. Buy another package or two like that and you have over $50-60 spent—which is about how much their Switch games cost.
Because of this, we can develop the theory that with the profit they are getting, Nintendo is prospering greatly from Pocket Camp and their other games. They can definitely provide a little bit of ease for their longtime or even newer consumers.
Thank you for coming to my TED Talk. (?-ω-`)