Hybrid growing woes

I'm not sure if we ever figured out the breeding mechanics in NL, but from what I remember, in NL, you only have a set number of flowers spawning per day (I think basic random flower spawns in your town also add to that? I don't remember). So watering your flowers makes it more likely that those set spawns are from bred/watered flowers. So you'll generally have at least one new hybrid a day, but the amount is capped (and I'm not sure what the rates are in the end). In NH, you don't have a max spawn rate; instead it's just an increasing rate that a flower will breed/clone, so the flowers you get per day tend to vary wildly. You can go a few days not getting any results, but then you'll have a day when you get an absurd amount. So it definitely feels discouraging the first few days of watering a new plot. You get a kind of exponential effect where it's slow to start, but it can snowball faster, whereas NL feels more consistent even if you don't get the same highs.

You might already know this, but make sure you're not digging up your cloning patches. Digging flowers up resets their "bad luck mitigation counter." It's best to set aside a plot of land permanently for breeding/cloning, then leaving them there for a long time. Also a weird thing, but make sure you're actually watering your flowers (bear with me here). I'm sure you've had moments where you accidentally dig up a flower by accident/dig a random hole in a tile you weren't aiming for/etc. because you're slightly misaligned on the grid. I realized that when I'm watering flowers, I sometimes think that I'm lined up perfectly, but the game is like, "Nope! You're not actually facing those flowers!" and waters the wrong tiles. I pretty much always water flowers while walking south, because when walking any other way, it's hard to tell if you're actually facing the flowers or not.



Best of luck!

My Nook's Cranny always sells Windflowers, so feel free to PM me if you don't want to wait for Leif. : D
NL had fertilizer which provided a big boost to flower breeding rates. In NL, I could consistently breed about 4-6 flowers per day with a fairly small amount of flowers and some fertilizer. I liked that a lot better than NH's breeding mechanics which starts off painfully slow when you don't have many flowers and gets out of control when you have a lot of flowers. The only real advantage of NH's breeding mechanics is for breeding to sell, but even that isn't very helpful since breeding requires you to get rain or spend a ton of time watering, crafting watering cans, shoveling up offspring, and crafting shovels to do that. Hybrids aren't even in that high demand because a lot of people including me have islands exploding with them and just want to get rid of them. So overall the NH breeding mechanics just kind of suck. I'd like to see fertilizer come back so at least it would be easier to breed offspring without needing a field full of parents.
 
NL had fertilizer which provided a big boost to flower breeding rates. In NL, I could consistently breed about 4-6 flowers per day with a fairly small amount of flowers and some fertilizer. I liked that a lot better than NH's breeding mechanics which starts off painfully slow when you don't have many flowers and gets out of control when you have a lot of flowers. The only real advantage of NH's breeding mechanics is for breeding to sell, but even that isn't very helpful since breeding requires you to get rain or spend a ton of time watering, crafting watering cans, shoveling up offspring, and crafting shovels to do that. Hybrids aren't even in that high demand because a lot of people including me have islands exploding with them and just want to get rid of them. So overall the NH breeding mechanics just kind of suck. I'd like to see fertilizer come back so at least it would be easier to breed offspring without needing a field full of parents.

Ah, right, I knew I was forgetting something; the Fertilizer. I was more so just trying to recall the capped flower spawn limit in general.

I'm honestly sort of indifferent with the breeding mechanics in NH when compared to NL. I actually kind of like the fact that there's no limit, and I do like that visitors watering flowers is incentivized. But I also get that it's frustrating, especially for people who can't do (the paid) online. Fertilizer would definitely be good in that situation, although I'm not sure how it would work with the visitor bonus in tandem. I was expecting to be able to craft Fertilizer with, like, excess weeds/branches/flowers, but nope, that didn't happen.

That's ignoring all the tool breaking, though. I don't think anyone likes that, haha; that's kind of a bigger issue. And yeah, my island is also being overrun with flowers. I've been trying to give some away for, like, two weeks now.
 
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