If you haven't played the game in about an hour, and you go to a camp area, you get about ten gyroidites, right? I usually go to the island since they're all out in the open and easy to see. But, if you haven't been in the game in a while and you go to the quarry first to get gyroidites? When you go to the island, there are now only two or so gyroidites! And if you do it the other way and go to the island first? Then you get fewer gyroidites from the quarry! Why? How does it possibly benefit Nintendo to punish you this way? If you get 26 gyroidites from the quarry, cut the actual number down to 16-18 because of the penalty.
I'd like two rugs, two bookshelves, and maybe two benches, but I'm struggling to even get to the loft bed this time. This crap doesn't help.
While I'm here, can you confirm something about the quarry? Is it true that it doesn't matter at all what rocks you break, because the game has already determined the number of items you're getting when you enter? It seems to be true. Also, it seems like a few months ago, the glittering quarry became a lot less meaningful as I rarely get gold or silver even when it's sparkling.
While I'm here, can you confirm something about the quarry? Is it true that it doesn't matter at all what rocks you break, because the game has already determined the number of items you're getting when you enter? It seems to be true. Also, it seems like a few months ago, the glittering quarry became a lot less meaningful as I rarely get gold or silver even when it's sparkling.
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