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Keep your PS4 Puffy, I have both and I barely touch my Wii U, just wait for the NX.
 
Did you know:

That picture on the banner for my blog (StarFall Press) was made back in September 2014. It's still good for my blog today, but it's already outdated since a lot of the villagers there no longer live in StarFall. That, and I don't play New Leaf anymore. But I still like to keep it because of the Kaylee chibi. It's the best form I seen Kaylee in besides in the video game.
 
Keep your PS4 Puffy, I have both and I barely touch my Wii U, just wait for the NX.

Echoing this sentiment. There's really nothing worth owning on the Wii U that you can't already get on a different console. Played one Mario game, you've played them all. Hyrule Warriors is on 3DS, the other Zelda games are on old consoles.
 
Exactly^ PS4 has more unique games, the Wii U just has smash 4, pokken was another good one but it died out so fast.
 
Yeah they just keep releasing stuff for Wii U that's been done.. Like sure they have a few nice things like Splatoon, Bayonetta and such but tbh I'd rather get a PS4 anyday for one game lol.

Also most things like Mario Kart, SSB and such are better on old consoles, seems they are going way too kid-friendly with those nowdays.
 
Yeah they just keep releasing stuff for Wii U that's been done.. Like sure they have a few nice things like Splatoon, Bayonetta and such but tbh I'd rather get a PS4 anyday for one game lol.

Also most things like Mario Kart, SSB and such are better on old consoles, seems they are going way too kid-friendly with those nowdays.

I never cared about Smash. And I disagree with you on Mario Kart 8 (except for the part they made it kid-friendly). I actually liked the graphics, the 200cc, the tracks, the anti-gravity features, and the DLC. I actually think the grading system has also improved. In Super Circuit (when they introduced the grading system), you are required to follow tight limits to get 3 stars. Now you just need to get in first place in all four laps. But I was disappointed with the item distribution, the battle stages, and the fact you can't keep driving backwards.

But yeah, there are some Wii U games that were the worst of their series. If you compare it to the N64 era, you can see how bad they have gotten (even if the N64 had bad graphics and a weird controller). Super Mario 3D World has no real challenge compared to Super Mario Galaxy as it's way too easy (Super Mario 64 is still harder despite how simple it gotten over the years). NSMB U is easier than SMW. I can totally assume that BotW will be easier than Twilight Princess (I heard how hard Ocarina of Time is compared to Twilight Princess). And it's not just Nintendo that scaled down the difficulty of their games. Everywhere on every console, games that are just as hard as their predecessors (or even harder) won't sell well due to their high difficulty (even if they made them harder in the right way). I don't get why people hate hard games anymore. In a time where graphics and game sizes have improved thanks to the loosening of hardware restrictions, producers have wasted their potential by making them easier when there's more to be done. But yeah, Nintendo is scaling their games down in a worse way. They even explained why they're changing it to make it easier.
 
SM64 was just boring to me and I never really liked it. I prefer my platformer 2d lol.

And yeah obviously MK8 is way too easy like, putting fences everywhere and too easy recovering if you slide off etc. They really ruined the N64 tracks for sure, I loved the original to death.
 
SM64 was just boring to me and I never really liked it. I prefer my platformer 2d lol.

And yeah obviously MK8 is way too easy like, putting fences everywhere and too easy recovering if you slide off etc. They really ruined the N64 tracks for sure, I loved the original to death.

Even I am disappointed at all small and simple it has become as time passed.

Right now, I'm blogging about what improvements need to be done in Super Mario 64. I'm going over every nitpick on what can be done. One example of what should be fixed is obviously the graphics. I would also like to see more obstacles in the Bowser stages, a much larger Whomp's Fortress, and flip tiles (like from one of SMS's FLUDD-less stages) in Tick-Tock Clock. There are more I would put in.

I actually liked the MK8 editions of the N64 tracks. Look at Rainbow Road. It looks more beautiful than in the N64 version.
 
Even I am disappointed at all small and simple it has become as time passed.

Right now, I'm blogging about what improvements need to be done in Super Mario 64. I'm going over every nitpick on what can be done. One example of what should be fixed is obviously the graphics. I would also like to see more obstacles in the Bowser stages, a much larger Whomp's Fortress, and flip tiles (like from one of SMS's FLUDD-less stages) in Tick-Tock Clock. There are more I would put in.

I actually liked the MK8 editions of the N64 tracks. Look at Rainbow Road. It looks more beautiful than in the N64 version.

As for the last paragraph, no they pretty much ruined all the fun with that stage (and Yoshi Valley or whatever it was called, I mean the fun things were falling off all the time imo).

As for SM64, they need to improve that stupid camera and controls... Typical abuse in being way too progressive with technology...
 
I enjoy making animated signatures and avatars. Once the fair is over, I'll change my avatar and sig into another animated sig and avatar.
 
I haven't had chicken stars from Carl's Jr in a long time.

Today is the first day in more than 12 years since I last had some.
 
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