http://www.the-bell-tree.com/vg/index.php?...t_from=&ucat=5&
Dear God, so much conflicting information... I've got it. I'll ask my rep.

Dear God, so much conflicting information... I've got it. I'll ask my rep.

On the back of the boxart. There were conflicting reports... It is six player, that's 100% for sure.Gengar said:Where the heck did I hear "8" player then? :wacko:
Okay, 6 player is still good.Bulerias said:On the back of the boxart. There were conflicting reports... It is six player, that's 100% for sure.Gengar said:Where the heck did I hear "8" player then? :wacko:
Agreed.Gengar said:Okay, 6 player is still good.Bulerias said:On the back of the boxart. There were conflicting reports... It is six player, that's 100% for sure.Gengar said:Where the heck did I hear "8" player then? :wacko:
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Rareware is known for pushing any system's limits (look at Conker; it is easily the prettiest N64 game), so I have no doubts that they worked things out. I'm confident that it will be relatively lag-free..DarthGohan1 said:In my opiniopn, 4 was fine in MKDS... yes, 6 might be more fun in DKR, but it also might mean more chance someone will be causing lag in each race (more racers = better possibility for lag... and also, if more people race each time, there's a better chance someone has a slow connection).
DK64!Bulerias said:Rareware is known for pushing any system's limitsDarthGohan1 said:In my opiniopn, 4 was fine in MKDS... yes, 6 might be more fun in DKR, but it also might mean more chance someone will be causing lag in each race (more racers = better possibility for lag... and also, if more people race each time, there's a better chance someone has a slow connection).
Donkey Kong Country was a PHENOMENAL technical achievement, so quite honestly, we all have little reason to doubt the masterminds at Rare.DarthGohan1 said:DK64!Bulerias said:Rareware is known for pushing any system's limitsDarthGohan1 said:In my opiniopn, 4 was fine in MKDS... yes, 6 might be more fun in DKR, but it also might mean more chance someone will be causing lag in each race (more racers = better possibility for lag... and also, if more people race each time, there's a better chance someone has a slow connection).
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Oh... and the DKCs...
I miss Rare... I want Rare for Wii...
:'(
Have you played Viva Pinata? That game is as fun as heck. I wish I had a 360... I could only get a chance to play it briefly at a friend's house, but nothing more.DarthGohan1 said:The old masterminds... recently, as sad as it is, their games have been pretty pathetic.
My friend has it, and he's told me all about it... and I laugh at him. :lol:Bulerias said:Have you played Viva Pinata? That game is as fun as heck. I wish I had a 360... I could only get a chance to play it briefly at a friend's house, but nothing more.DarthGohan1 said:The old masterminds... recently, as sad as it is, their games have been pretty pathetic.
Why though? It's a pretty awesome game.DarthGohan1 said:My friend has it, and he's told me all about it... and I laugh at him. :lol:Bulerias said:Have you played Viva Pinata? That game is as fun as heck. I wish I had a 360... I could only get a chance to play it briefly at a friend's house, but nothing more.DarthGohan1 said:The old masterminds... recently, as sad as it is, their games have been pretty pathetic.
You're forgetting their best game ever. Banjo Kazooie.Bulerias said:Donkey Kong Country was a PHENOMENAL technical achievement, so quite honestly, we all have little reason to doubt the masterminds at Rare.DarthGohan1 said:DK64!Bulerias said:Rareware is known for pushing any system's limitsDarthGohan1 said:In my opiniopn, 4 was fine in MKDS... yes, 6 might be more fun in DKR, but it also might mean more chance someone will be causing lag in each race (more racers = better possibility for lag... and also, if more people race each time, there's a better chance someone has a slow connection).
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Oh... and the DKCs...
I miss Rare... I want Rare for Wii...
:'(