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Justin

Nefarious did this.
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<div align=center><big><big><big>Objective</big>
You are a hacker, inside the Mainframe Grid. Your goal is make sure all of your opponents are kicked out of the Mainframe whilst you remain in it.

<big><big><big>The Grid</big>
All players inhabit a grid, the exact size of which is decided by whoever is hosting (at this point, me). When it is your turn, you post publicly whether you want to change your row or your column, and PM the host precisely where you want to move to. You can change your row or column as much as you want (i.e. F3 to L3, or D2 to D14) but can only change your column or row, not both.

When you leave a space on the grid, it turns into a Hole, which is fatal for anyone who then moves to it. Anyone who lands on a hole, regardless of who made the hole in the first place, will be ejected from the mainframe. When someone falls down a hole, the position of the hole is reveald publicly.

When it is your turn, you are informed of the contents of your row and column, but not the exact locations of such things. (i.e. Player1 is in your column, and there are 2 holes in your row.)

If you move and land on another player, you have hacked that player and they are kicked out of the Mainframe, however the location where this occurred is revealed publicly.

<big><big><big>Programs</big>
Programs are in certain spaces of the grid, and are executed when a player lands on them. The following is an experimental list of programs. Green programs are permanent and Blue programs are instant, but only happen once.

<big><big><big>Cloak</big>
A player with a cloak will not appear when I describe a player's surroundings, nor when someone uses a Scan.

<big><big><big>Scan</big>
When the player uses this program, they give the name of a player, and will then be told the location of that player, unless the player being looked for has a cloak.

<big><big><big>Backdoor</big>
This allows the player to teleport to any space on the grid, leaving the space they left holed. Consequences for landing on a holed space or another player are normal. It is possible to land on another backdoor while using this. If that happens, you cannot move again until your next turn.

<big><big><big>DIR</big>
Will provide the precise contents of a row or column.

<big><big><big>Speedhack</big>
Anyone landing here immediatly gets another turn.

<big><big><big>Defrag</big>
A player who has this becomes immune to the next hole they would otherwise fall through. Also protects against hacking attempts.

Sign up right now, starting whenever. Have fun!

<big><big><big>Players</big></big></big><big>
  • A Lonely Player
</div>
 
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