Controversial opinion, but I think people are severely underrating the dialogue in this game

TheKryptoKnight

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One thing that I've read over and over is that the villagers are blander than they've ever been and that there's less dialogue than ever.

I really really disagree with this. I think this game takes a huge step back in the right direction after New Leaf. I laugh at the dialogue way more than before, and am still finding new conversations a month in. Is there repetition? Of course. But I haven't been told a thousand times that I'm looking cool as a fair number of cucumbers, or felt like I'm a God the villagers can't stop adoring the second they met me, trapped in some weird hero worship relationship. New Leaf had a lot going for it but dialogue was so generic.

Its not the peak dialogue in the series, I suspect that will always be the GameCube game, whether legitimately or due to nostalgia. But I'm 150 hours in and still enjoy talking to everyone... I was over New Leaf's dialogue in a week.

Not just blindly praising the game. I see lots of room for improvement. Crafting can be streamlined, NPCs and items need to be added, some special NPC dialogue menus need significantly trimmed down (looking at you Orville and Fishing Tourney CJ)... But I vehemently disagree that this is the lowest point, and feel like I'm playing a completely different game from the people who complain about it?
 
I said this on another post but i have 4 lazy villagers by accident, i talk to most of them daily and i got sherb yesterday and he IMMEDIATELY started giving me dialogue ive never even heard before!
As well as this im a strong believer that if you treat them like npcs then you're obviously gonna get npcs. If you flood your own imagination into them and form your own friendships, etc, then everything becomes much more special and magical. It's a kids game and npcs are never gonna be 100% super realistic, especially if you keep reminding yourself that "oh its just pre-set dialogue, oh ive heard this before, oh theyre npcs" and stuff like that
 
The one thing I dislike is the lazy villagers constantly talking about ‘the bugs in the floor’ lol, but I totally agree with you. 😄

I could definitely understand an argument that someone doesn't like the recurring themes in this game, like bugs in the floor or wanting to be a popstar (though I absolutely love the latter)! But that's a different, more nuanced complaint than most of what I see!
 
I was actually one of the people saying the dialogue is bad during Bunny Day. But now, after Bunny Day, the dialogue is great. I really think the whole "You can get eggs from coconut trees!" thing was ruining it for a lot of people, me included. I took advice from some people that you need to talk to them 3-4 times to get past their "intro dialogue" of the day and the fact that they get more dialogue as they grow closer to you, and it's 100% true. I rarely get repeats once I'm past that first line, and even if I do, it's not horrible. The dialogue is funny and charming. I already feel more connected to my villagers in this game than in New Leaf, honestly.
 
I could definitely understand an argument that someone doesn't like the recurring themes in this game, like bugs in the floor or wanting to be a popstar (though I absolutely love the latter)! But that's a different, more nuanced complaint than most of what I see!

As someone who adores J-pop as much as Animal Crossing, I really love the popstar dialogue haha❤
Rosie asks ‘do you wanna practice being pop stars?’ and internally I’m just like ‘YES’ ;w;
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I was actually one of the people saying the dialogue is bad during Bunny Day. But now, after Bunny Day, the dialogue is great. I really think the whole "You can get eggs from coconut trees!" thing was ruining it for a lot of people, me included.

The Bunny Day dialogue was so repetitive for me. If I had to hear ‘OHMYGOSH COCONUT TREES’ ‘AHHHH THE MAGIC OF BUNNY DAY’ ‘I WAS DOING BOULDER LIFTS BUT SUDDENLY EGG’ ‘NOOK MILES ISLANDS AMIRITE’ any more, I would’ve thrown myself into the river.
 
I was actually one of the people saying the dialogue is bad during Bunny Day. But now, after Bunny Day, the dialogue is great. I really think the whole "You can get eggs from coconut trees!" thing was ruining it for a lot of people, me included. I took advice from some people that you need to talk to them 3-4 times to get past their "intro dialogue" of the day and the fact that they get more dialogue as they grow closer to you, and it's 100% true. I rarely get repeats once I'm past that first line, and even if I do, it's not horrible. The dialogue is funny and charming. I already feel more connected to my villagers in this game than in New Leaf, honestly.

That's something I hadn't considered! They definitely went way way overboard with the bunny day tutorialization. That could've been reduced by like 90%. I guess because I knew it was temporary I gave it more of a pass, but that makes sense.

And yep, I always talk to them 5 times in a row. If you're just talking to them once each time you see them... Then I'd agree there's not much there
 
As someone who adores J-pop as much as Animal Crossing, I really love the popstar dialogue haha❤
Rosie asks ‘do you wanna practice being pop stars?’ and internally I’m just like ‘YES’ ;w;
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The Bunny Day dialogue was so repetitive for me. If I had to hear ‘OHMYGOSH COCONUT TREES’ ‘AHHHH THE MAGIC OF BUNNY DAY’ ‘I WAS DOING BOULDER LIFTS BUT SUDDENLY EGG’ ‘NOOK MILES ISLANDS AMIRITE’ any more, I would’ve thrown myself into the river.

My popstar villager had written lyrics for about 5-6 different songs and shared them with me, and I absolutely love it everytime. Singing about a tree named Roger, a pet pill bug, The sky :P
 
One thing I will say about this game is the villagers converse with each other so much more. The conversations are always interesting! My favorite so far has been between a jock and lazy.

i thought this too! i’ve had plenty of conversations between villagers already since starting the game. it’s very common to trigger a conversation just as when 2 villagers are near each other, when it used to be so rare.
 
I have to disagree. It's frustrating to me that none of my villagers have had an actual conversation with me, and they always seem to say super generic stuff like "oh btw this person's bday is xx" and that's it. I often find myself trying to talk to a villager like 3-4 times and still not getting much out of their dialogue.

For that reason I've actually been ignoring my villagers a lot. Nothing worth stopping to talk to them for.
 
As well as this im a strong believer that if you treat them like npcs then you're obviously gonna get npcs. If you flood your own imagination into them and form your own friendships, etc, then everything becomes much more special and magical. It's a kids game and npcs are never gonna be 100% super realistic, especially if you keep reminding yourself that "oh its just pre-set dialogue, oh ive heard this before, oh theyre npcs" and stuff like that

Yes! So much this! I have two lazy villagers, Bob and Zucker, but they don’t feel like the same NPC to me; Zucker is like an adorable little brother, and Bob is my childhood friend from Wild World. That makes them feel much different to me. ❤️
 
I took advice from some people that you need to talk to them 3-4 times to get past their "intro dialogue" of the day and the fact that they get more dialogue as they grow closer to you, and it's 100% true.
It would make sense that a villager has to kinda warm up to you, but I've talked to my neighbors well more than 4-5 times and it's still not v interesting :(
 
So far, I think the dialogue is better than NL's, but far worse than the previous games. It seems like all the dialogue I'm getting I've already seen before, but I also usually limit myself to talking to my villagers a few times a day because Diva always gets sick of me after the first or second time and I guess I just want to avoid that happening with anyone else (which is another thing I really hate - I feel discouraged from talking to my villagers when I talked with them all the time in previous games), but I guess maybe that's only a problem with the uchis. I do like how they have more conversations with each other, but I've seen a few so far and none of them were really interesting or had any substance in it; I actually think even NL's were better in that regard.
 
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I really agree with you. People on twitter have been complaining about the dialogue so much, I told them to get past Bunny Day/Talk a few times and it wasn't enough for them. I was one of the original people frustrated with the lack of dialogue, until I talked to them a few times past their intro dialogue for the day.

Some things I've been told in this game have actually made me smile and take a picture so I can look back at it. It's pretty cute and I like the things that they say in letters, too. Diana wrote me a really cute letter when she had been pretty cold to me. She basically said: "I might not say it all the time, but I really appreciate you as a friend" type of deal. First time she really opened up to me. She also took note of my efforts in the town in the letter. It was sweet.

On another note, some villagers break the fourth wall and it's kind of funny/creepy at the same time, lol. There was a clip on twitter of Beau mentioning that the game is a simulation for someone else's entertainment.
 
the dialogue is pretty cute! i've had a few of them ask me to type in my favourite type of music/hobby/genre of novel and then other villagers will bring them up a month later. i really don't think people will get much character depth per se, and i've definitely had some dialogue repetition, but i really enjoy the new villager dialogue in this game.
 
Outside of the bunny day debacle, I've been enjoying the dialogue a lot! Wade even told me the origin story of the infamous bugs in the floor the other day.

I especially like being able to talk to them when they are happy or sad or angry, and they'll tell me who made them feel that way and a small tidbit of why. It makes them feel slightly more real in their relationships with the other animals on the island.
 
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Outside of the bunny day debacle, I've been enjoying the dialogue a lot! Wade even told me the origin story of the infamous bugs in the floor the other day.

I especially like being able to talk to them when they are happy or sad or angry, and they'll tell me who made them feel that way and a small tidbit of why. It makes them feel slightly more real in their relationships with the other animals on the island.

Yes! I love that if you see them come away from a conversation angry, they'll tell you what the other one did to set them off! I've wanted that since the first game, but instead they used to just act angry at you :P
 
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