I initially loved the campground concept and it seemed like a good way to have at least a little more control in deciding what neighbors you'd like to have move in - heck, two of my neighbors had originally begun their new lives in Pandy Town as adventure seeking campers that I'd asked to stay.
Which was neat!
However, once my island reached its max population, the campground began to very quickly lose its importance - why was expected, btw. I wasn't really disappointed by this, per se. It was just something that I'd noted.
When I started to let residents move out, I figured that when someone would, it would trigger an animal to appear at the campground. But no such animal appeared.
(I had to go to Nook Islands to find one, and in at least two instances, despite the house not having yet been sold, there weren't any animals on the islands either.)
HOWEVER...
I've gotten a few campers, but they're literally always there at a time when no one's moved out. Which basically makes their presence little more than a tease.
Or at least that's how it's appeared.
Are there ways to get a random (non-amiibo) camper to stay or come back again despite being at max population? Am I missing a way to force out a resident while a camper is there?
Thanks!
Which was neat!
However, once my island reached its max population, the campground began to very quickly lose its importance - why was expected, btw. I wasn't really disappointed by this, per se. It was just something that I'd noted.
When I started to let residents move out, I figured that when someone would, it would trigger an animal to appear at the campground. But no such animal appeared.
(I had to go to Nook Islands to find one, and in at least two instances, despite the house not having yet been sold, there weren't any animals on the islands either.)
HOWEVER...
I've gotten a few campers, but they're literally always there at a time when no one's moved out. Which basically makes their presence little more than a tease.
Or at least that's how it's appeared.
Are there ways to get a random (non-amiibo) camper to stay or come back again despite being at max population? Am I missing a way to force out a resident while a camper is there?
Thanks!