I really like where Clay has his house, but I want to eventually swap him out for Erik. I wouldn't even consider it if plot-resetting wasn't a thing, but now I need to know if in *most* circumstances (and with a lot of patience) you can reset a plot into the exact space of a house that was there before.
1) Is that a pretty time-consuming thing, or is getting it into a slot like that easier than finding a good random spot? The reason I ask is that when I was plot-resetting for Erik, he did land in Hugh's old spot during one of the resets. And, Rudy ended up in Chief's old spot without me even trying.
2) Is it possible that a spot that the game once considered fine for a villager is now somewhere it won't consider somebody? I'm kind of thinking of the "PWP or villager could go near a bridge, but now a bridge can't be rebuilt there" thing.
Clay was one of the original five, so the game didn't mind that he's sort of close to the plaza, a permanent rock, Re-Tail and a pond. It also didn't mind me placing an illuminated heart sort of close to his home, but now I'm wondering if that would keep another plot from going there. Let me show some photos:
The rock and Re-Tail:
The pond and heart:
The plaza and heart:
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Can you see any potential problems there? When the house is gone, should I temporarily demolish that heart just to make double sure, or should it be fine left there?
I built the heart in honor of Flora, but it's between Clay's and Fauna's houses. I think it would be really funny if Erik is there and it basically says "Erik loves Fauna."
If the odds of the plot landing there are not very good, I can deal with it. I can rework the path to Re-Tail to be more direct. But, I really like it the way it is.
Thanks.
1) Is that a pretty time-consuming thing, or is getting it into a slot like that easier than finding a good random spot? The reason I ask is that when I was plot-resetting for Erik, he did land in Hugh's old spot during one of the resets. And, Rudy ended up in Chief's old spot without me even trying.
2) Is it possible that a spot that the game once considered fine for a villager is now somewhere it won't consider somebody? I'm kind of thinking of the "PWP or villager could go near a bridge, but now a bridge can't be rebuilt there" thing.
Clay was one of the original five, so the game didn't mind that he's sort of close to the plaza, a permanent rock, Re-Tail and a pond. It also didn't mind me placing an illuminated heart sort of close to his home, but now I'm wondering if that would keep another plot from going there. Let me show some photos:
The rock and Re-Tail:
The pond and heart:
The plaza and heart:
---
Can you see any potential problems there? When the house is gone, should I temporarily demolish that heart just to make double sure, or should it be fine left there?
I built the heart in honor of Flora, but it's between Clay's and Fauna's houses. I think it would be really funny if Erik is there and it basically says "Erik loves Fauna."
If the odds of the plot landing there are not very good, I can deal with it. I can rework the path to Re-Tail to be more direct. But, I really like it the way it is.
Thanks.
