A day spent island hopping and I'm crushed

Perhaps the upcoming player's guide will have a few tips on all of this? I don't know, just a thought. So are you guys using Amiibo cards? Do they work? I was wondering because I heard more might come out for NH. For example, I really want Coco and a bunch of cat villagers. Would I spent my NMTs to island hop or make a list of my dreamies and get a couple of amiibos? Are amiibos considered the easy way out? I'm all new to this, so there is quite a bit of villager/island tour stuff I don't understand.
 
Perhaps the upcoming player's guide will have a few tips on all of this? I don't know, just a thought. So are you guys using Amiibo cards? Do they work? I was wondering because I heard more might come out for NH. For example, I really want Coco and a bunch of cat villagers. Would I spent my NMTs to island hop or make a list of my dreamies and get a couple of amiibos? Are amiibos considered the easy way out? I'm all new to this, so there is quite a bit of villager/island tour stuff I don't understand.
I don't think people will look down on you if you got the amiibo cards of your favorite villagers. If you have the time to grind for NMTs and not mind the gatcha feel of Mystery Tour. I would say go island hopping. It is rewarding once you found your favorite villager. Otherwise, getting the amiibo of your favorite villager would also be great and save those NMTs for those who haven't got their amiibo cards yet.
 
I see. Sorry for the newbie question, but what's the point of island hopping and mystery islands?
 
I see. Sorry for the newbie question, but what's the point of island hopping and mystery islands?

Depends. It's either for resource gathering like hybrid flowers, farming iron etc or to earn bells (Money Rock Island and Tarantula Island) or look for your favorite villager.
 
The open plot makes sense because you need to open a plot to invite someone in. I don't know how that 1 requirement proves Nintendo wanted us to farm for "dreamies"
I feel like the biggest issue lies in the fact that once you meet those requirements to invite someone in, it suddenly becomes very stressful and worrisome because as far as I understand a villager can just move in on their own if you don't find someone via island hopping. It takes a really long time to be able to get enough tickets if you really want to farm for someone that you'd like rather than having RNG decide who you get if you didn't farm enough in the time that you're given.

Needing to have one open plot does make sense, but then as someone else said, you can still get campsite visitors with a full island, so why not just be able to see NMT islanders and be able to invite them to visit your campsite?

When I think about animal crossing I don't want to be stressed or worried about who my villagers are going to be because I'm not someone who TTs for my villagers to move out or to show up in the campsite. It's honestly painful having to keep around villagers that I really don't like and just waiting for them to suddenly decide when they want to move out, but only to have a villager I care about ask about moving out and having to wait another ~week to get another chance at replacing them, and then stressing out about if I have enough NMT to find who I want.
 
Also, having an open plot makes sense. Why is the campsite still works even if you don't have an open plot?

Because that's part of the whole point of the campsite. For villagers to camp. Even New Leaf worked this way. The only difference is this time, if you like a camper, you can invite one in at the expense of one of your current villagers. (Though it can be exploited through quitting without saving)


So are you guys using Amiibo cards? Do they work?

I've brought in 6 villagers so far with amiibo, and plan to bring in 3 more over the next 9 days.
 
I applaud the tenacity of those who island hop 40+ times consecutively to hunt for their dreamies. I don't think I'd be able to do that, and luckily I didn't have to. Got mine in under 10 tickets total.

Though, I've got a sneaking suspicion that perhaps villagers are pooled into different rarity tiers in the game and those that are lower rarity have a higher spawn chance on the islands. Doesn't seem to be too far fetched.
 
I had really bad luck with island hopping too!
I was looking for 3 villagers, and after 319 tickets I finally found one of them but I saw Simon WAY too often compared to every other villager
 
i got ava 3 times in a row one time, so i feel like there’s no way it’s pure RNG

that or i just have horrible luck
 
Honestly, it's probably just RNG. A previous poster said it earlier as well as my comments earlier. RNG means each roll is the same 1/391 chance for a specific villager. Just because you get a villager in the previous 1, 2, 5, 10, 20, or 50 islands doesn't make it any less likely to get the same villager on the next roll. The repeats are bound to happen and I think as of now, unless someone does a statistical analysis of this to see if there's any pattern (which you could do with a large sample size and null hypothesis testing, T test, Chi^2, some other test...), it's just RNG. The perceived pattern is mere coincidence and superstition. I've found my hunts to be pretty random, and I believe I just have had bad luck when I look for a specific personality lol. Also goes the other way, going to 391 or 500+ islands doesn't guarantee you'll see the one you want during that time. Same chance on roll 1 as on roll 500

I don't think that Nintendo would make a rarity tier... Also people tend to remember the weird coincidences like getting a villager twice in a row, or getting a species more often than not. The brain is designed to pick up on patterns easily, and sometimes it will make a pattern out of just random noise. That's why you really need to do statistical testing to test if it's true RNG or not, can't just rely on our brains because we are hardwired to look for patterns naturally
 
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Spent 250+ NMT and still no Raymond. I got a lot of really good villagers like Ankha and Rosie but decided not to get any and ended up getting a random which I didn't like. Looking to get more but I'm all used up on miles and tickets...

I hate it when that happens. It kept me from being adventurous during my earlier try for villagers, because you could really waste all of those tickets and not even get the best ones you saw.

It would help if each villager you met and talked to ended up in a contacts somewhere where you could invite them. I know that seems too easy, but it's just too easy to get burned with the way things are right now.
 
I hate it when that happens. It kept me from being adventurous during my earlier try for villagers, because you could really waste all of those tickets and not even get the best ones you saw.

It would help if each villager you met and talked to ended up in a contacts somewhere where you could invite them. I know that seems too easy, but it's just too easy to get burned with the way things are right now.
That would kind of be like pocket camp though.
 
I don't think that Nintendo would make a rarity tier...

I don't know. I thought I heard that there were certain Amiibo cards that were rarer to get in packs than others. Nintendo definitely has a rarity tier in mind.

That would kind of be like pocket camp though.

Well, yes, PC does allow for inviting, but this feature wouldn't really bring the game closer to it or anything. PC is bad for shallow, repetitive gameplay, RNG pulls (aka lootboxes), and limited resources combined with microtransactions. NH is much better, and still would be with this feature improved.
 
It may just be RNG but I agree with others that it seems a little oddly weighted. I've run into every cow, bull, pig, gorilla, rhino, lion, hippo, and elephant (minus Cyd), most of the frogs, kangaroos, and monkeys multiple times each. I have yet to see a single squirrel, alligator, ostrich, or goat. Like many others, I've been keeping a spreadsheet of every villager I've seen, so I know it's not just memory bias.
 
I've gotten pretty lucky with mystery islands...
Sure, I see freaking Rocco the Hippo on EVERY mystery island spree I go on, but I've also found Stitches, Fauna, Fang, all 3 Octopi, and Tia through maybe 40 NMT trips?

I think I saw someone mention on another thread they're pretty sure the game RNGs a species first, then a specific villager. This makes sense based on how many people see the Octopus villagers so often.
But a rarity tier also wouldn't surprise me...

Honestly, being able to search for villagers in this way is liberty we've NEVER had in AC games before. I remember the days of kicking someone out, and PRAYING someone good shows up in my town in the following days, and that they don't dump their house in the middle of my paths.
This level of autonomy in picking villagers is uncharted territory, and I'm just grateful to have the chance at all!
 
Honestly, being able to search for villagers in this way is liberty we've NEVER had in AC games before. I remember the days of kicking someone out, and PRAYING someone good shows up in my town in the following days, and that they don't dump their house in the middle of my paths.
This level of autonomy in picking villagers is uncharted territory, and I'm just grateful to have the chance at all!
I agree! We should be very grateful, we basically get to pick all our villagers except the first campsite villager (if you reset for the starters).
 
For me, the villagers I'm trying to find are Francine, Chrissy, and Tasha. I have spent over 266+ Nook Tickets and they have yet to show up. I'm currently island hopping right this moment, and I have almost seen every Snooty villager besides Francine and Tasha. It's interesting..
Francine visited my campsite a few days ago but I wasn’t interested in picking her up :s
 
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