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  • Ok, no private chat of course. I'm fine with that course of actions, as overall, it moves the balance towards town. In a nine player game it fits in with the balance, and also substitutes for the detective role that is missing. However, be sure to identify the sender of the mafia night kill. Having both mafia as goons is also fine
    I doubt he'll get less than 200 at least. But he has a slim chance of winning 300 votes.
    Actually, I forgot that there was nine players to start with for a bit lol. But you're right, it does create problems, and it creates a new problem. What if the jailors target eachother.

    Though I would like to know what type of jailors these are. Do they send in their action during day and gain a private chat with their target (like in Town of Salem). Or do they send in their actions at night and they don't gain a private chat. Simply a protect and roleblock combo?
    I don't pay attention to those systems anymore. I prefer to wait until the election. You could come across an unbiased site that says that Hillary has a 99% chance of winning, then see Donald Trump gather over 270 electoral votes at the actual election. You can't see the future.
    Two jailors would be a pretty good idea. I'm assuming that these jailors would have the option to execute their targets rather than only roleblock. I think that its a good idea for balancing given that the odds are slightly against town to start with, even with two doctors
    His comments are like saying "I didn't win a TBT giveaway because it was rigged against me". Of course users that give away TBT in contests play fairly and run fairly. They don't tamper with the rules to make them lose. I think Trump was spoiled. But the DNC, I think it was rigged against Bernie.
    I'm actually done with Animal Crossing New Leaf, so I wouldn't think of anything about the update. But it's still cool that they're allowing amiibo cards in ACNL (finally).
    Yeah, it's hard to even implement traditional mode. So I guess we all have to stick with sandbox mode when the next game comes out.
    Yeah, that may sound like a bad idea, but it's better than the group mechanic and corrupted luck system.
    I think that the setup can work, and not planning on doing the fair. Don't have much interest in it
    Same applies to the evil roles. One Mafia can be lynched day one, and the Mafia and SK can kill each other at night
    The main thing that I'm considering is keeping it fair to all alignments while still having lynches being a major part of the game. Having the SK not be able to kill on odd nights is unfair to the SK. The best way to confront this while being fair to all parties (assuming that you're set with going on the SK path) would be to make the town roles more protective
    Oh wait, I misread that. I don't think that it's to bad, so long as you focus on town power roles being protective. An entirely open setup would also give town an advantage
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