I'm not sure if there's a similar thread to this already but I couldn't find one so thought I'd start my own and we could add to it. Would be interesting to see what people agree with. Note that some of these may overlap slightly so although I might love a certain aspect of the game it could also have some potential disadvantages - I hope that makes sense.
What I love about it -
1. I think the main thing (and I know that it may sound a little lame) is that you can control the way your character looks right from the start and you also have the option of altering it later on to keep things interesting.
2. The fact that you're not obliged to play every single day which puts way less pressure on you as the player.
3. The fact that you don't have to worry about your favorite villagers moving away and you can essentially collect all the villagers in the series and design homes for them.
4. Easier access/arranging of furniture.
6. All the food items... because yeah, I'm a foodie. lol.
What I hate about it -
1. While it's nice that you're not pressured to play every single day, it'd also be nice to get more incentives to play - like getting rewarded based on how many houses you do per day, etc.
2. It REALLY annoys me that I'm forced to end my working day after I do just ONE house.
3. Very little interaction with the villagers and they seem more robotic than ever before.
4. One of the biggest drawbacks (for me) is the fact that you get the same reaction no matter how much work you've put into a house. The villagers are just as thrilled if you only unbox their "wishlist" items and leave it at that. Also, the fact that you can't piss off any of the villagers by going against their wishes. You essentially HAVE to use the boxed items that are in the house to begin with or you won't be able to complete your job.
5. While the fact that you unlock everything so quickly has some advantages (like being able to design fairly decent interiors early on in the game), it also gets boring quickly. One of the biggest thrills of New Leaf, at least for me, was unlocking the items as the game progressed.
6. I miss playing with my friends, trading with them and visiting their towns. Would be great if we could visit each other's main streets at least.
7. The lack of the player's house. While I know that this isn't the usual Animal Crossing, it'd still be nice to have my own house. I think it would make the experience a lot more tangible and special.
I may add on to this list later on if I can think of any other things. If you have anything that you wish to add, leave your comments below. I'd love to read them.
What I love about it -
1. I think the main thing (and I know that it may sound a little lame) is that you can control the way your character looks right from the start and you also have the option of altering it later on to keep things interesting.
2. The fact that you're not obliged to play every single day which puts way less pressure on you as the player.
3. The fact that you don't have to worry about your favorite villagers moving away and you can essentially collect all the villagers in the series and design homes for them.
4. Easier access/arranging of furniture.
6. All the food items... because yeah, I'm a foodie. lol.
What I hate about it -
1. While it's nice that you're not pressured to play every single day, it'd also be nice to get more incentives to play - like getting rewarded based on how many houses you do per day, etc.
2. It REALLY annoys me that I'm forced to end my working day after I do just ONE house.
3. Very little interaction with the villagers and they seem more robotic than ever before.
4. One of the biggest drawbacks (for me) is the fact that you get the same reaction no matter how much work you've put into a house. The villagers are just as thrilled if you only unbox their "wishlist" items and leave it at that. Also, the fact that you can't piss off any of the villagers by going against their wishes. You essentially HAVE to use the boxed items that are in the house to begin with or you won't be able to complete your job.
5. While the fact that you unlock everything so quickly has some advantages (like being able to design fairly decent interiors early on in the game), it also gets boring quickly. One of the biggest thrills of New Leaf, at least for me, was unlocking the items as the game progressed.
6. I miss playing with my friends, trading with them and visiting their towns. Would be great if we could visit each other's main streets at least.
7. The lack of the player's house. While I know that this isn't the usual Animal Crossing, it'd still be nice to have my own house. I think it would make the experience a lot more tangible and special.
I may add on to this list later on if I can think of any other things. If you have anything that you wish to add, leave your comments below. I'd love to read them.