Remember back in the 90s when you bought a game with huge glitches and weird gameplay imbalances and you just had to deal with it because there was no way to patch games? Pepperidge Farm remembers. Yes, there are some downsides to games as a service, but the ability to patch out porblems, balance and change gameplay for a better experience, and add new ones is great. I think Nintendo is perfectly within their rights to change (small) game mechanics, and I think it makes the game a better experience for them to do so. All I would like is a little more transparency.
@mayortiffany This is a great point, and this mindset also shows up in the way the western and Japanese fandom react to changes. The hacked star trees is a great example: a lot of English-speaking fans were pissed about them getting patched out, "if I wanna hack my game how does it hurt anybody!?", etc. However, the majority of Japanese comments I saw they were basically "well they weren't supposed to be in the game anyway so why are y'all so mad??" I think opinions about duping are also similar as well.