Ive made a few games, I could give you some advice
Mine are RPG Horror games. I got it from *RPG maker* sold on Steam, and learned how to use all the basic sets and movements
Its a good software for people who really want to get their foot in the door in game making. But it depends on the concept you want to make. Its also a good start for learning about sets, switchs, which are very key to making dialogue, multiple endings, and movement. Its a step into basic programming as well. It also has a pretty good character customizer as well.
One thing to keep in mind is that the programming can be tedious, and take a while to first learn. I got some very useful tutorials on Youtube, to help with lighting, back drops, back ground sound, switches.
Switches are what controls the game, and those can be tedious. But switches are in all games. Its basically a format that connects all the programming, and you need to keep track of all the switches, to know which to turn on, and off.
You need alot of patience, but determination. It took me about three days to make one scene. But it was so worth it
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But what game were you thinking about? I could maybe give you some advice, and ideas on where to start. Or what kinda platform would be the best fit.
You can also go to school to take a major step into the industry, and maybe be apart of a much bigger franchise. but it is also possible to create your game on you own without a degree
Many popular indie game developers have gone to school, but there are many that haven't. However they made very successful games.
For example: Undertale's creator Toby, as far as I know, didn't go to school for gaming. He got his first experience from just using the rpg maker software. He also composed all the music, before hand composed music for other popular titles too. Pretty amazing to be honest.
I'll happily help if you want some.