Okay, now I feel something different...
First of all, they cannot market Twilight Princess as both a Gamecube game and a Revolution game. It needs to be one or the other, although, I must say that some DS games, if played with certain GBA games, unlock certain features...
But this is a bit bigger. Miyamoto hinted that the whole game would be playable with the Revolution controller. Otherwise, it'd seem broken up... I mean, seriously, who'd want to switch controllers depending on the area in the game? I know I wouldn't. Therefore, it would not be irrational to believe that Twilight Princess will be playable from start to finish with the Revolution controller. Is this bad, or is this a wonderful idea from Nintendo?
I believe it's both. I, as most, was disappointed by Nintendo's delay of Twilight Princess. Why DID they delay it? To "add more features and levels", as Miyamoto said. This isn't a direct quote, but it was something along those lines... Apparently, they delayed it to make it playable with the Revo controller. It's strange, I've always longed to swing Link's sword with the Rev's controller, but now it seems I'm not quite as happy...
With TP's numerous delays, are more in store? That's what I'm afraid of the most. The second reason is simply that they CANNOT market Twilight Princess as both a GCN game and a Rev game. I mean, honestly, what would the average non-gamer think when he wants to buy TP? "Which console should I play it on?" And even if he can play on any, he'd then have to ask somebody which console it's better to play it on. And then, there's a lot of chances that Nintendo'll lose a sale, and the non-gamer won't even bother trying it out.
Of course, Twilight Princess isn't supposed to be marketed for the non-gamer, but still, my point is made.