This is probably the dumbest post I've done all week. You're all welcome.
See, I had a dumb thought one day.
If you have 9 cat villagers and 1 open plot, what's the chance you get Raymond?
We know that the game rolls species first, with an equal weighting on every species.
There are 35 species in this game, so you have roughly a 1/35 chance of sighting a Cat villager (or any species) on a mystery island hop (~2.86%)
There are 23 cat villagers in the game.
ie, If you don't have any cats in your town, you then have a 1/23 chance of getting Raymond.
Altogether, that's a 1/805 (~0.12%) chance of getting Raymond on a mystery island hop, assuming you have no cat villagers.
But if you have 9 cat villagers, then the number of possible cat villagers goes from 23 to 14.
ie. if you have 9 cat villagers and 1 open plot, now you have a 1/14 chance of rolling Raymond, if the game already picked a cat villager.
Altogether, it's a 1/490 (~0.20%) chance of getting him. Better, but not great.
Another dumb thought:
What if you had all 3 Octopi? If you have all 3 (Zucker/Octavian/Marina), then assuming that island hops are still evenly rolling species first (which there's no evidence against) you have a 1/34 chance of sighting a cat villager (~2.94%)
I suppose if you just wanted to go after cat villagers specifically this could work, but it doesn't really seem that worth it, honestly.
However, with this method, you now have 17 cat villagers.
Total chance for getting Raymond is now 1/578 (~0.17%). I ended up worse, but I really should have known better LOL.
tl;dr: use campsite method.
updated 5/18 because this thread got bumped and i had the wrong number of cat villagers and it's going to haunt me
See, I had a dumb thought one day.
If you have 9 cat villagers and 1 open plot, what's the chance you get Raymond?
We know that the game rolls species first, with an equal weighting on every species.
There are 35 species in this game, so you have roughly a 1/35 chance of sighting a Cat villager (or any species) on a mystery island hop (~2.86%)
There are 23 cat villagers in the game.
ie, If you don't have any cats in your town, you then have a 1/23 chance of getting Raymond.
Altogether, that's a 1/805 (~0.12%) chance of getting Raymond on a mystery island hop, assuming you have no cat villagers.
But if you have 9 cat villagers, then the number of possible cat villagers goes from 23 to 14.
ie. if you have 9 cat villagers and 1 open plot, now you have a 1/14 chance of rolling Raymond, if the game already picked a cat villager.
Altogether, it's a 1/490 (~0.20%) chance of getting him. Better, but not great.
Another dumb thought:
What if you had all 3 Octopi? If you have all 3 (Zucker/Octavian/Marina), then assuming that island hops are still evenly rolling species first (which there's no evidence against) you have a 1/34 chance of sighting a cat villager (~2.94%)
I suppose if you just wanted to go after cat villagers specifically this could work, but it doesn't really seem that worth it, honestly.
However, with this method, you now have 17 cat villagers.
Total chance for getting Raymond is now 1/578 (~0.17%). I ended up worse, but I really should have known better LOL.
tl;dr: use campsite method.
updated 5/18 because this thread got bumped and i had the wrong number of cat villagers and it's going to haunt me
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