If EA developed it, the sequel would be coming out next month along with an awful spin off game afterwards.
All these 'free updates' would also have cost ?5 each...There would also have been 3 maps on release and only 1 of them would actually work.
We would also be required to log into Origin for DRM reasons. The DRM also wouldn't work for the first week of release, so you couldn't log in.
Oh, and don't forget about the online activation key. If you bought the game pre-owned because you couldn't find a new copy, well, unlucky...You now have to pay an extra ?10 to get a licence key and have now spent more on a pre-owned copy than a brand new copy.
On the other hand, we would probably be able to change weapons in the lobby. I mean, that would be good.
You can kiss your free dlc goodbye. The only thing that would stay the same about it is that the dlc would be on the disc. It will just be locked behind a paywall instead of a time wall.
Nintendo wanted a fresh new IP, so they spurred one of their in-house development teams into high gear. EA would find another developer and do the opposite of making a fresh new IP; rather, their guidance might entail continually sucking the freshness out with A Formula That Works™ for the AAA gaming industry, where a game is not a success unless the profits are earth shattering.