I saw this thread on Animal Crossing Community (another AC forum), and I figured it would be an interesting topic to discuss, so I brought it here. ^_^
Animal Crossing: Game Cube - 64/GC-only villagers, The Sports Fair, Balls, being able to fetch balls for villagers, retrieving items for villagers, being requested to plant flowers around the villagers houses, “Give me Work” interaction, cheat codes. THE LOVELY STEREO!
Animal Crossing Wild World - I honestly miss how villager pictures were executed in this game. In NL and in NH, villagers randomly just give them to you after you have come close enough with them, and they are treated like an ordinary item. In Wild World, they ping you and tell you that you are one of their closest friends. You would have to either trade with another player or create an alternate player to receive a second one. This made the pictures feel more special.
Animal Crossing: City Folk - The shopping card. I never really got to use it, but to my understanding, it made it to where your bells were pulled out of your bank account. This was especially useful for for the Gracie furniture. You wouldn’t have to take up space in your pockets with bell bags. I also love how the model room worked. The person who had the highest points in the town got their room replicated. I can vaguely recall themes being a thing too.
Animal Crossing: New Leaf - Being the mayor, PWPs, all of the furniture sets that were in previous titles, but didn’t make it in New Horizons (lovely, regal, rococo, princess, etc.). I do like the cute furniture in New Horizons, but it feels like a step down from the lovely furniture. At least the mermaid furniture stayed. You were also able to customize the exterior of your house with a lot of freedom. You can do this in NH, but again, it feels like a step down from what we were given in New Leaf. We have to praise NH for giving us a lot of creative freedom with our islands that we didn’t have in previous games for our towns. However, in terms of exterior house and building customizing and interior decorating, New Leaf is PEAK! Also, I know people criticize New Leaf for having watered-down villager personalities, but I actually still think they are more heartwarming then in New Leaf than in NH. I miss picking up houses from street pass and being able to buy things from there. I also miss how main street would evolve over time. Nookling's only has one upgrade in New Horizons. Lastly…TORTIMER ISLAND!
Animal Crossing: Pocket Camp - Not a mainline game, but I just want to point out how this game has furniture sets, fish, bugs, flowers that are not in any of the mainline games. I hope with Pocket Camp almost complete, they will add this stuff in the next mainline game.
Of course, New Horizons itself did a lot of things right. I honestly love how the game gives us a lot of creative freedom with our islands. It isn’t the aspect itself I dislike. I dislike how a lot of other features were ignored or watered down. I would love to have the furniture sets back, more exterior possibilities, and more interactions with villagers. I hope the next mainline game considers the best futures of these games and uses them for the 6th mainline game, along with added new stuff we have all been asking for. ^_^
Animal Crossing: Game Cube - 64/GC-only villagers, The Sports Fair, Balls, being able to fetch balls for villagers, retrieving items for villagers, being requested to plant flowers around the villagers houses, “Give me Work” interaction, cheat codes. THE LOVELY STEREO!
Animal Crossing Wild World - I honestly miss how villager pictures were executed in this game. In NL and in NH, villagers randomly just give them to you after you have come close enough with them, and they are treated like an ordinary item. In Wild World, they ping you and tell you that you are one of their closest friends. You would have to either trade with another player or create an alternate player to receive a second one. This made the pictures feel more special.
Animal Crossing: City Folk - The shopping card. I never really got to use it, but to my understanding, it made it to where your bells were pulled out of your bank account. This was especially useful for for the Gracie furniture. You wouldn’t have to take up space in your pockets with bell bags. I also love how the model room worked. The person who had the highest points in the town got their room replicated. I can vaguely recall themes being a thing too.
Animal Crossing: New Leaf - Being the mayor, PWPs, all of the furniture sets that were in previous titles, but didn’t make it in New Horizons (lovely, regal, rococo, princess, etc.). I do like the cute furniture in New Horizons, but it feels like a step down from the lovely furniture. At least the mermaid furniture stayed. You were also able to customize the exterior of your house with a lot of freedom. You can do this in NH, but again, it feels like a step down from what we were given in New Leaf. We have to praise NH for giving us a lot of creative freedom with our islands that we didn’t have in previous games for our towns. However, in terms of exterior house and building customizing and interior decorating, New Leaf is PEAK! Also, I know people criticize New Leaf for having watered-down villager personalities, but I actually still think they are more heartwarming then in New Leaf than in NH. I miss picking up houses from street pass and being able to buy things from there. I also miss how main street would evolve over time. Nookling's only has one upgrade in New Horizons. Lastly…TORTIMER ISLAND!
Animal Crossing: Pocket Camp - Not a mainline game, but I just want to point out how this game has furniture sets, fish, bugs, flowers that are not in any of the mainline games. I hope with Pocket Camp almost complete, they will add this stuff in the next mainline game.

Of course, New Horizons itself did a lot of things right. I honestly love how the game gives us a lot of creative freedom with our islands. It isn’t the aspect itself I dislike. I dislike how a lot of other features were ignored or watered down. I would love to have the furniture sets back, more exterior possibilities, and more interactions with villagers. I hope the next mainline game considers the best futures of these games and uses them for the 6th mainline game, along with added new stuff we have all been asking for. ^_^