Undertale: Love it or hate it?

Undertale: Love it or hate it?

  • I really like it!

    Votes: 20 51.3%
  • It's meh...

    Votes: 12 30.8%
  • It's absolute trash.

    Votes: 7 17.9%

  • Total voters
    39

OviRy8

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I personally really like Undertale from the quirkiness of it and the many endings. Lemme know what your thoughts are.
 
Eh it's okay. It's not a bad game by any means but all these people obsessing over it are exaggerating it a bit imo.
I mean... the chars arent THAT deep or THAT interesting, a lot of the characters are really stereotypical. The endings aren't all that interesting either, the only unique thing Undertale does is the bad guy route.

Also the fact that Undertale has to be played with arrow keys unless you manually rebind them outside of the game kinda sucks...
 
I absolutely love it.

The Story and Character Design are my favorite parts of it, since the story and characters are well thought-out in such a exquisite way. The music is another thing that i find noteworthy since i find it incentive in a way, it also helps me with story writing since it helps me improve and expand the plot.

The fanbase...It's one of those fanbases which i find quite immature and unsophisticated such due to the fact since most people call it the "Best Game on Earth" due to high reviews, the perfect score on Steam, and the title of GameFAQs 2015 Game Of The Year.

So i find the game quite enjoyable, but genocide run makes me feel quite guilty of my actions in both recent and past events in my life.
 
I love Undertale.

However I do agree the fanbase can get very annoying. Person in my class randomly comes up to me every day and says the same generic Sans references. And don't even get me STARTED on Undertail and Fontcest.

However, the fanbase of a game is no valid reason to hate it.
 
Undertale is one of the most well-thought games I've ever played, and that's coming from someone who really loves pixel games.
Why do I like this game?

> Graphics: I mean... pixels. The game doesn't need to be all that 3D and pretty and stuff to execute a good story. To be honest, it's very easy to underestimate it at first glace. Personally, when I started playing it, I went, "Eh, I can name other pixel games better than this." It was only after I finished a playthrough did I regret what I said.

> Music: The music used is really gorgeous, and what I love about it is that some of their music is just recycled. Dummy's, Napstablook's, and I believe Muffet's battle music all sound the same, just with different pitches and timing to match the character. They made each character a unique music without having to think of new, different sounds all the time. Even Megalovania was recycled, but the music matches Sans perfectly.

> Characters: Oh man, the characters are awesome. Through neutral and genocide runs you don't really get to know the characters very well, but the pacifist run makes sure you actually interact with each of them.
What I really, really, really like is the unexpected twist with Sans; you see him as this funny, joke-loving guy in the neutral and pacifist, but hot damn I did not expect him to be the final boss in genocide run. He's been keeping lowkey all the time and then just suddenly BAM he kicks your ass in genocide without much effort. This is the reason why I really like Sans above all the other characters.
There are also the small, subtle efforts to give more flavor to the characters in the pacifist run. At some points you can call your phone to talk to Toriel and company (they are so hilarious), the snowflake monster has this slightly dark backstory with its dad and amalgam mom, Napstablook and Mettaton used to be bffs oh my god, and plenty others that I probably forgot. Anyway, I love how even some of the not-really-important NPCs are given some small story or personality to show that they're not just in the game to, you know, exist.

> Plot: The plot is the best oh my gosh. I'm pretty sure, unless you cheated or knew beforehand what to do, the game was designed to give you the neutral ending first, because you're just getting a feel of things. I love that the pacifist and genocide routes were created, they give you two different stories: Asriel's and the game's backstory (pacifist) and why Flowey is constantly destroying things (genocide). This is a ploy to keep the player curious and go through all means just to understand the game; it's not going to spoon feed you the whole thing in one go. The multi-endings aren't there just for show, they actually leave you with something to think about and the determination (hehe) to learn more.
I love how the game likes emphasizing how Asgore is the final boss, yet he never is in any of the runs (neutral was Flowey, pacifist was Asriel, and genocide was Sans). It catches you off-guard and makes you believe everything's done when there's still more. The story basically rides on the "but wait, there's more" catchphrase, and it once again sparks curiosity among players, encouraging to play again.
The pacifist and genocide run are also very tedious to do; pacifist let's you try and survive lots of enemies with a level 1 and no intention to fight back, while genocide run counters keep increasing per area. It's the question of "How much do you really want to see the end of this? How determined are you to find out more?" The making of this gameplay is really interesting, and I can see why it's done so.
Lastly, I know how frustrating it is how the game remembers your choices, but that's the truth and beauty of it. There's no resetting, there's no turning back, especially in a genocide run. Sans remembers how many times you've come back to fight him, and the game definitely knows you've done a genocide run. It's like real life -- once you commit something grave, it's not really that easy to just hit "reset" and let it erase your problems.

And that's it! This was longer than I thought, but you can tell how much I love Undertale not just because of the silly characters (shoutout to the annoying fandom, thanks for ruining people's views on the game) but every little detail and effort put into the game. I don't know about the rest of you, but personally it's easy to love the game if you'd just know why they put this and that or made things this or that way instead of being swayed by the shallow things the fandom says. I'd play the game multiple times just to relive the feeling, because Undertale is such a brilliant game I'd probably never get tired of.

Actually, I'm going to play it again right now.
 
i think it's cute and all but idk maybe it's just me since it's hard for me to even finish games sometimes...i still haven't finished it.
some enemies like temmie were pissing me off & i suck at the little mini game things w/ the heart so i kinda just haven't played in a while
that feature in itself is really unique but idk i'm bad at it LOL i'm used to the standard way to play rpg's with attacks etc.
i'll try to get back to beating it though....
 
I think it's an excellent game and is my GOTY for 2015. I'm getting a little tired of YouTube VGM cover musicians doing Undertale tracks even though I love the OST. Hoping they will get off the bandwagon and go back to doing their regular thing soon.

Regarding fandoms, they are by nature toxic and cancerous. Don't let the existence of a fanbase ruin its source material for you. It's really not difficult to separate the two.
 
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To the people who said it was trash...

Chara will get you :blush:

I love Undertale.

However I do agree the fanbase can get very annoying. Person in my class randomly comes up to me every day and says the same generic Sans references. And don't even get me STARTED on Undertail and Fontcest.

However, the fanbase of a game is no valid reason to hate it.

Kill the fontcest community

Well anyways...

I love this game so much. I just beat my first playthrough (Hooray true pacifist c:)
May not reset because flowey will guilt trip me.

This game is very unique in the way that it remembers everything you do unless you go to the trouble of editing the game files. The characters feel real and really influence you. The game really moves you and can potentially teach life lessons such as it is better to not fight, or care for others. Don't forget the most important one- your actions and mistakes can't be erased. Also.. THE SOUNDTRACK IS FREAKIN AWESOME! XD
It may have an odd fanbase but it really is awesome and I recommend you try it out if you have not yet.
 
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I don't see the big deal surrounding it.

Some friends sat me down and forced me to play it and a majority of their 'commentary' was "oh, this bit is a bit boring". Not exactly a great sign for people who wouldn't shut the ***** up pestering me about it for months.

It wasn't a bad game, but I'm going to totally forget about it the moment the fans stop mentioning it literally everywhere.
 
I don't see the big deal surrounding it.

Some friends sat me down and forced me to play it and a majority of their 'commentary' was "oh, this bit is a bit boring". Not exactly a great sign for people who wouldn't shut the ***** up pestering me about it for months.

It wasn't a bad game, but I'm going to totally forget about it the moment the fans stop mentioning it literally everywhere.

Ik some opinions can't be changed but what part of the game did you play? Its best to start from the beginning with no interruptions. I guess you can watch a lets play? If your ok with cursing i'd watch jacksepticeye's playthrough.

However it's true, i guess the fandom may die out one day. Look at the FNAF series. Not the big fuss anymore.
 
Double post for some reason just ignore this lol

I want to marry mettaton
 
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Undertale is alright. I played it and all, but it's annoying seeing it everywhere.
 
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