Smash Bros Sm4sh 3DS 1.0.5 AI are NUTS!!

booshoe

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Is it me or is the AI in Sm4sh 3DS nuts in the latest patch. 1.0.5's lvl 9 AI perfectly airdodges everything thrown to them, fast falls aerial attacks, DI's out of throws, and punishes every little lag you have!

Seriously! I can't do a D-throw to u-air Sheik Combo anymore! I even thought the trajectory of the throw has changed!

Anyone else has experienced this?

Although I find it easier to stage spike them and it seems to me that they lost some of the frame-perfect-wall-recovery ability and they still air dodge before they land although not as frequent as before, I still think that they're crazier than they were.

Also, Lvl 9 Diddy Kong can HOO-HAH!
 
I did notice when I was fighting one yesterday it was air dodging which I thought was surprising but I don't remember if they did it often before.

I still don't find them especially challenging.
 
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They literally just learn some new tricks that players can easily learn after practice. This should be somewhat of a wake up call that you should try and better yourself.
 
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I know. I kinda like how it adds to the challenge now to make me better. But they should really post a change log. that caught me by surprise.
 
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