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Least Favourite/Favourite Bosses?

RainbowCherry

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Bosses are an intriguing thing. They're like roadblocks that don't make you want to cry (unless they're ****.) ...So, I've always been curious about the people's of TBT's opinion on this. What's your favourite and least favourite?

This one was really hard to pick. I have many bosses I really enjoy - but this guy takes the bloody cake. Firstly the OST. Especially Phase 2 - which is my favourite video game track to this day, the transition is cool asf, and the boss itself is a pleasure to fight - even though I don't like Bloodborne particularly much, I'm playing through it again just to experience all of these bosses from the DLC again.




Honestly I've not run across many bad bosses at all, and this is the worst one I know of. Firstly, he's boring as all hell to fight. You wait for his minions to appear, you kill them. Yay. He then takes off his weird cover and you fight him for real. He basically sits at the top screen, moving from left to right over and over while you slowly shave off his health. I love this game's bosses for the most part, but this guy is just a dull pain, especially considering he only comes on early when you have to slowly whittle him down while he scrolls across.

It's not really ****, it's just REALLY repetitive.

 
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Oh man. My favorite boss is Mad Jack from Donkey Kong 64

favorite_video_game_boss___mad_jack_by_archaiclullabies-d912bnl.png

I'd have to think about what my least favorite boss is...

The haunt is definitely a good contender, lol. When doing Lost runs, and I get cellar, I immediately restart. Don't wanna risk meeting that piece of crap.
 
My most hated boss is Havoc Dragon (from denpa men3) he litterally 1 hit ko's your whole team every turn :I
 
ok, I know my least favorite boss. Silver in Sonic 06. I could go on and on why this is terrible, but I think saying it's from Sonic 06
speaks for itself.
 
I can say that the final boss fight from Yoshi's Island is quite certainly among my favorite boss fights. That game has a nice collection of creative boss battles, which adds up a lot of variety to it, but that one boss is quite memorable.


My least favorite boss is in fact the last two bosses, this time found from the final zone of the classic Sonic the Hedgehog 2 (Genesis/Mega Drive). The interesting boss fights themselves are somewhat tricky to beat, but they don't seem to be too difficult if you know how to defeat them, right? Yet, the player somehow loses pretty much all of their lives and continues on them. Why is that happening? There's not a single ring to be found in the zone where these boss fights take place! And the checkpoint is completely absent, too! If you get hit even once, you'll go all the way back to the first boss of the zone, regardless on where you left off.

That's such a huge difficulty spike, considering most of the game is pretty easy to clear. Since it lacks any form of save feature and running out of the limited continues means going back to the very beginning of the game, these last few boss fights are infuriating because of a few terrible level design mistakes. Whenever I reach to these bosses, I just cheat the heck out of these bosses rather than trying to beat the legitimately.
 
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I HATED fighting Muffet in undertale. It took me forever, and it was so hard to dodge her attacks. However I did like the music played during the fight.

latest
 
This one was really hard to pick. I have many bosses I really enjoy - but this guy takes the bloody cake. Firstly the OST. Especially Phase 2 - which is my favourite video game track to this day, the transition is cool asf, and the boss itself is a pleasure to fight - even though I don't like Bloodborne particularly much, I'm playing through it again just to experience all of these bosses from the DLC again.
Ludwig the Accursed was SO fun to battle. The same goes for a lot of other bosses for Bloodborne: Cleric Beast, Amygdala, Darkbeast Paarl, Ebrietas, Daughter of the Cosmos. Haven't finished the game yet so really looking forward to the final boss.

Also Morpheel and Stallord from Zelda: Twilight Princess were simply too fun.

Can't think of any least favorites haha.
 
My favourite boss will always have to be E-101 Mark II from Sonic Adventure. Not necessarily because of the actual fight, but the concept. You're killing your deranged brother, and then killing yourself when your mission is complete. Made me tear up quite a few times. The music is also great.

Least favourite? Can't really pick. There are a lot of frustrating ones, but they are all really well done and I couldn't say a bad thing about them.
 
Favorite Boss:

dark_souls_3_soul_of_cinder.jpg


Hands down the best Soulsborne series boss by far. It might be a little bit of fanservice with the music for the second phase, but I think it does a fantastic job in tying together the series for it's finale in making you not only fight all of the previous Undead who gave themselves to the flame, but also with how Gwyn's soul comes back to defend the flame one final time.

353


Hard as nails and usually shoves my face into a lit engine... but I think that's what gives it it's appeal. It's so difficult, but not OVERWHELMINGLY so, that whenever you get to it you can always expect a challenge regardless of how good your run has gone. This bossfight is always nail bitingly close for me.

Least favorite boss:

latest


This boss isn't... bad, per say. I just don't like it because I can never do it flawlessly.

The Bloat has a very bad tendency to be a run ender for me in the fact that it's brimstone attack has very little windup and catches me off guard WAY too often. I cannot tell you how many times I've lost a run because I entered the bossroom at 1/2 a heart, saw it was the bloat, and IMMEDIATELY got gunned down without a chance to react.
 
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It's really hard choosing just 1 for both, but I've narrowed it down.

For my favorites, first up is 3 Star Balder from Bayonetta 2.
This isn't so much of a boss fight and is more of a bonus challenge, but I DON'T CARE IT'S SO MUCH FUN! Everything that could happen does happen all at once and it's kinda hilarious. I've overplayed it enough that I can beat it fairly easily, but even though this is on the hardest difficulty, some other missions make this look pathetically easy. Also the music is great too even if you can't hear it over "SO CLOSE!" and "LAVAFALL!" or "IS THAT ALL YOU GOT?"

My second choice is... every boss from Bravely Second. This sounds like a terrible answer, but there are 58 boss battles (if I counted correctly) and every single one is completely unique. You think you've seen everything that could possibly happ- nope, now you're battling someone who can revert the battle to previous turns. But that's only chapter 3, surely they only kept in everything interesting in the beginning! Nope again, now you're battling someone who will tell you to kill 1 of your party members with a specific character, or else you instantly lose. What's even better is that you can completely cheese every boss, but each of them require completely different setups. It's just great for the amount of variety. Oh yeah, the music here is also great.

Speaking of games made by Square, they also made my 2 least favorite bosses. From Final Fantasy XII, the Demon Wall, and from Final Fantasy XIII, Barthandelus (specifically the fight in chapter 9).
Barthandelus made me stop playing the game for about a month just because of how annoying he was. What was a bit worse was that you had to battle him 2 other times after this (although those battles got easier as time went on, but this one/the first one was the absolute worst).

The Demon Wall is the exact same as Barthandelus pretty much... except the battle is timed and he can straight up remove party members from the battle (so you can't revive them like you can with fainted party members). On top of that, he can also inflict every single possible status ailment that could exist. Poison, sleep, blind, silence, you name it. What made it even worse in my opinion is that this is still early into the game so I REALLY don't want to see what bosses are like later. I stopped playing the game after this boss and I haven't touched the game in years.

I think it's obvious which one I hate more but they both needed a mention in my eyes, as I've never battled any other bosses that made me stop playing the game.
 
My favorite is probably Stallord from Twilight Princess, but mostly because I just like using the spinner :p I also really liked the Bowser fights from Super Mario Galaxy.

As for my least favorite, I'd say any final boss from Kingdom Hearts. There's just sooooo many stages to them! I also didn't like Vaati from... Well, any game he shows up in...
 
Favorites: Skull Kid and Pyramid Head

Least: I don't even want to get into that.
 
It's hard to pick a favorite...Though I think I'll go with Sephiroth from Kingdom Hearts. More specifically Kingdom Hearts 2 since he was the more challenging version of the two, but both of them were pretty damn hard (unless you over level it, but that can be said for all the bosses), especially when I was a kid and didn't have easy access to 'tops and tricks' on how to beat him.

He's one of the few bosses I've genuinely felt I achieved something by beating him, especially since I did it on Proud difficulty :3




Least favorite though is one that covers many bosses, but I'll say Mister Sinister from Deadpool to cover this 'genre' of shoddy boss fights.

You know, those boss fights that are just waves and waves of enemies, with the 'main boss' himself being really pitiful compared to what you expected (especially from a final boss). Then they throw in weak versions of the games other bosses you've already fought. Then you fight 3-5 Mister Sinisters, none of which are particularly challenging and go by the same logic of 'difficulty' as throwing waves of enemies at you. It's just a bum rush of weak enemies, attempting to make the encounter challenging simply by trying to overwhelm you with crap rather than being a legitimate challenge.

I put that 'boss fight' as my least favorite because it's both one of the worst examples of that sort of encounter, plus it tainted what had been a really good game up till that point right at the very end.
 
favorite bosses are:
- DJ Octavio from Splatoon; I just REALLY enjoined fighting this guy so much that I find myself going back to playing his level many times. the level design, the missiles he shoots at you, the giant vehicle thing he's on, the colors and the music!! it's amazing!!!

- Nightmare from Metroid Fusion; it's mostly the build up to the fight that I love so much, he starts appearing as a mysterious shadow in the background as you roam the corridors and rooms in sector 5 then after you thought you're done with that area you find yourself revisiting the area and seeing everything around you falling apart till you fall down a hole to find that menacing abomination of a monster, the build up really paid off as he's one of the most terrifying and memorable bosses in metroid. the room you fight him in and his ability to control gravity adds up to how intimidating he is, every time he got his giant tv face close to me and not be able to get away due to how tiny the room is made me almost panic and turn off the game..

- Giygas from Earthbound; I knew about Giygas before playing Earthbound because of how popular he is, and yes he's overrated but still I love this boss for different reasons; he's the reason I picked up Earthbound at all and the whole game was one unique experience that I enjoyed every part of. the build up by going to the cave of the past and entering that disgusting room add up to the final encounter, it's just the atmosphere, the music!, how weak and helpless you feel and his commentaries. it's something you can't erase from your memory easily, it just felt different..
however he's got some downpoints to him that while others probably like I just found them to be killjoys of the fight; pocky's appearance with his doofiness and the silly looking thing he's driving just killed the atmosphere for me, ye's he gets an awesome battle theme but still I wished his fight was separate somehow. also the fact that the only way you can kill him is by praying just made me roll my eyes kind of because, it's not bad and was probably praised by those who played this but personally I just wished I could actually kill him myself after all the time I spent grinding, it just left a bad taste in my mouth..
 
I like the fight with the Enchantress in Shovel Knight, the final fight with Bowser in Super Mario 64, and final form Sigma in Mega Man X (even though I've never been able to win it).

I think the most disappointing boss battle I've ever seen was in Pokemon Mystery Dungeon: Gates to Infinity. In PMD: Red/Blue Rescue Team, the final boss battle in the main campaign is a Rayquaza at the top of a huge tower of clouds. In PMD: Explorers of Sky/Darkness/I'm guessing Time too but I didn't play that one, you fight Primal Dialga. In PMD: Gates to Infinity, you fight...a big snowflake.
 
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