WARNING! LONG WALL OF TEXT AND RANT FULL OF CONSTANT COMPLAINTS!
Like sure, I still think it was worth the money I paid for it and I will still come back to it during holidays and such, but that's about it.
The problem I have with this game is lack of interaction. You really can't spend time with anyone. Whenever I talk to anyone, I get mediocre, short conversations that were okay at first, but after a while they just made me wonder why did I even bother talking to them. Not to mention that if you talk to them too much, they will ask that you leave them alone.
Sure, they can come over your house, but the novelty wears off after a while in my opinion. All they do is make simple-minded complements like "I like your Arcade Machine", "Your house is so cool, I wish I could be room mates with you" or "Your room has nice Feng Shui". If they don't do that, they will use some of the most shallow criticism I have ever heard in my life like "Your room is unorganized" or "Your room is a bit junky". Sure, you can come over their house too, but it gets old too. I mostly did it so I could get furniture from them. However, considering how stingy they are in all animal crossing games, it really isn't worth it.
Also, some of the new stuff in this game is very limited or has no lasting appeal after you have tried it a few times. The whole mayor idea is fun at first, but it's so limited to the point that it really doesn't feel like you have control over anything. The worst part is the fact that they make you do meet this criteria by doing tedious tasks just so you can even start doing anything as mayor.
The public works projects were cool at first, but there is absolutely no point to even doing some of them considering how much they cost to build and even demolish them, not to mention that you can't demolish some public works projects or at least move them. Speaking of that, they have so many limitations. Not to mention that they give some of the worst excuses for why you can't build something in a certain place not to mention that it is sometimes illogical. For example, you can't build anything over a rock. Why can't you just move the rock somewhere else? You can't build a bridge a house or building is on either side ("it could casue problems"). How can that cause problems? A person can easily walk around it. Also, what if the person built the bridge so they could get to that house or building easily? Ordinances are okay, but there really isn't much to it.
Club LOL is a cool addition at first, but their really is no lasting appeal unless you want to listen to K.K.'s music or you like Dr. Shrunk's terrible comedy. And for a club, there really isn't much going on. Someone does come to dance, but that still doesn't give the feel of a party like a real club would.
Kick's Shoe shop and "whatever his name is"'s garden shop are cool additions, but they are just shops.
Happy Home Showcase is exciting at first, but it gets lame quickly, and the only thing I got excited for is ordering furniture in the model homes. Speaking of that, why do they put so many ridiculous and illogical limitations such as not being able to order customized furniture (which they could just give you it for a higher price or just give you the normal one) or only being able to order so many items each day.
The island is fun at first, it has all the exotic and expensive bugs, shellfish and fish. However, after a while the novelty wears off and you will begin to only do this to get money. There are tours you can go on, but they get old after you have played all of them several times. There is Club Tortimer, but there are so many risks to using it and it gets old fast.
However, there is one thing that got me to get bored of this game entirely and made me get bored of the other games. How tedious and time consuming it is to get money. Fishing, bug catching and the like is fun at first, but it gets very boring after a while and it doesn't help that it is the basically the only way to earn money in this game and paying off your house, getting public works projects or buying gracie furniture cost a lot of money.
Like sure, I still think it was worth the money I paid for it and I will still come back to it during holidays and such, but that's about it.
The problem I have with this game is lack of interaction. You really can't spend time with anyone. Whenever I talk to anyone, I get mediocre, short conversations that were okay at first, but after a while they just made me wonder why did I even bother talking to them. Not to mention that if you talk to them too much, they will ask that you leave them alone.
Sure, they can come over your house, but the novelty wears off after a while in my opinion. All they do is make simple-minded complements like "I like your Arcade Machine", "Your house is so cool, I wish I could be room mates with you" or "Your room has nice Feng Shui". If they don't do that, they will use some of the most shallow criticism I have ever heard in my life like "Your room is unorganized" or "Your room is a bit junky". Sure, you can come over their house too, but it gets old too. I mostly did it so I could get furniture from them. However, considering how stingy they are in all animal crossing games, it really isn't worth it.
Also, some of the new stuff in this game is very limited or has no lasting appeal after you have tried it a few times. The whole mayor idea is fun at first, but it's so limited to the point that it really doesn't feel like you have control over anything. The worst part is the fact that they make you do meet this criteria by doing tedious tasks just so you can even start doing anything as mayor.
The public works projects were cool at first, but there is absolutely no point to even doing some of them considering how much they cost to build and even demolish them, not to mention that you can't demolish some public works projects or at least move them. Speaking of that, they have so many limitations. Not to mention that they give some of the worst excuses for why you can't build something in a certain place not to mention that it is sometimes illogical. For example, you can't build anything over a rock. Why can't you just move the rock somewhere else? You can't build a bridge a house or building is on either side ("it could casue problems"). How can that cause problems? A person can easily walk around it. Also, what if the person built the bridge so they could get to that house or building easily? Ordinances are okay, but there really isn't much to it.
Club LOL is a cool addition at first, but their really is no lasting appeal unless you want to listen to K.K.'s music or you like Dr. Shrunk's terrible comedy. And for a club, there really isn't much going on. Someone does come to dance, but that still doesn't give the feel of a party like a real club would.
Kick's Shoe shop and "whatever his name is"'s garden shop are cool additions, but they are just shops.
Happy Home Showcase is exciting at first, but it gets lame quickly, and the only thing I got excited for is ordering furniture in the model homes. Speaking of that, why do they put so many ridiculous and illogical limitations such as not being able to order customized furniture (which they could just give you it for a higher price or just give you the normal one) or only being able to order so many items each day.
The island is fun at first, it has all the exotic and expensive bugs, shellfish and fish. However, after a while the novelty wears off and you will begin to only do this to get money. There are tours you can go on, but they get old after you have played all of them several times. There is Club Tortimer, but there are so many risks to using it and it gets old fast.
However, there is one thing that got me to get bored of this game entirely and made me get bored of the other games. How tedious and time consuming it is to get money. Fishing, bug catching and the like is fun at first, but it gets very boring after a while and it doesn't help that it is the basically the only way to earn money in this game and paying off your house, getting public works projects or buying gracie furniture cost a lot of money.