Seemingly Stupendous
Member
SO... everyone eventually puts down Animal Crossing. It may take a year or a week, but, it gets old after a while, respectively.
What killed AC: PG for GameCube was that I had done everything I could possibly due with what I had. I played it for a year and three months, and it was September.. I think it was the last day of September. I was trying to get some more bugs to go into the museum and I never got them, so I got a little frustrated and that October I stopped going on, and later sold my GameCube for a PS2 (This was in 2005)
Wild World.. Wow, the music is definitely what killed it for me. I got it in December and, you all know, thats the worst time in Animal Crossing because it's so long and boring. So not only did I start off in a boring season I hated the timid music that was always so drowsy. I finally put it down in August when school started and went to other things.
City Folk, now... I acually played it a very long time. I bought it and the Wii back in 2008 and played it off and on until August of 2010. I believe the problem I had with it was, again the music, and that there was too much to do, with what little time a day I had to play it. Also, the game was very boring, mainly because the businesses were all in the city and there really was not any unpredictability in the game. I loved playing it at night though, and the fishing/bugging in the game was ace.
I tried so hard to like City Folk guys, but in the end I'm glad I sold it.
So the 3DS is coming out soon, with a new Animal Crossing, and I'm hoping it will come out in the warmer months, and not be so predicable and have the dreadful, dreary music that was in Wild World and in City Folk.
TL;DR: What killed Animal Crossing for you? If you still haven't quit one then.. how do you keep the game (ESPECIALLY CITY FOLK) interesting?
What killed AC: PG for GameCube was that I had done everything I could possibly due with what I had. I played it for a year and three months, and it was September.. I think it was the last day of September. I was trying to get some more bugs to go into the museum and I never got them, so I got a little frustrated and that October I stopped going on, and later sold my GameCube for a PS2 (This was in 2005)
Wild World.. Wow, the music is definitely what killed it for me. I got it in December and, you all know, thats the worst time in Animal Crossing because it's so long and boring. So not only did I start off in a boring season I hated the timid music that was always so drowsy. I finally put it down in August when school started and went to other things.
City Folk, now... I acually played it a very long time. I bought it and the Wii back in 2008 and played it off and on until August of 2010. I believe the problem I had with it was, again the music, and that there was too much to do, with what little time a day I had to play it. Also, the game was very boring, mainly because the businesses were all in the city and there really was not any unpredictability in the game. I loved playing it at night though, and the fishing/bugging in the game was ace.
I tried so hard to like City Folk guys, but in the end I'm glad I sold it.
So the 3DS is coming out soon, with a new Animal Crossing, and I'm hoping it will come out in the warmer months, and not be so predicable and have the dreadful, dreary music that was in Wild World and in City Folk.
TL;DR: What killed Animal Crossing for you? If you still haven't quit one then.. how do you keep the game (ESPECIALLY CITY FOLK) interesting?