Okay, I'm very frustrated and hope that someone could help me out here.
I (foolishly) loaded up my character today without plot scouting, despite knowing that someone would likely move in. So when I got into my town, I found that a new villager had wiped out some of my peach trees. I was very irritated, but I figured that it was my own fault and that I could just cycle them out. I also thought that if I could block off every spot with patterns except for the ones that I wanted villagers to go into, I could cycle out all the villagers with undesirable placements and end up with villagers that were random, but all properly placed. House placement was the only thing I was worried about.
So, after enacting the Beautiful Town ordinance, I start using this cycling method. Go back 1 year and five days, go forward 1 year, and then go forward five days. I started when a villager was in boxes, so when I did the third shift, I expected another villager to be in boxes. Nope. Just another normal day, with a second villager that had plotted and moved in on top of my paths and trees. I tried again, only to get a third villager in a wrong spot.
Obviously, I'm very frustrated. Not a single villager has plotted in a desirable spot, and my attempts to fix that have just made the problem worse- not to mention that my town is a mess now and I have nothing to show for it.
This is how much space I'm leaving for villagers:
XXXXX
X***X
X***X
X***X
XX*XX
The Xs are patterns placed on the ground and the stars are the empty space I left for the house. I covered the entire town in patterns so that there was no space to move anywhere except for the spots I left open. I thought that villagers couldn't plot on top of patterns if there was another space available, and my game has followed that so far...so why did these two new villagers plot on top of paths and trees? What am I doing wrong?
Any help would be very appreciated.
I (foolishly) loaded up my character today without plot scouting, despite knowing that someone would likely move in. So when I got into my town, I found that a new villager had wiped out some of my peach trees. I was very irritated, but I figured that it was my own fault and that I could just cycle them out. I also thought that if I could block off every spot with patterns except for the ones that I wanted villagers to go into, I could cycle out all the villagers with undesirable placements and end up with villagers that were random, but all properly placed. House placement was the only thing I was worried about.
So, after enacting the Beautiful Town ordinance, I start using this cycling method. Go back 1 year and five days, go forward 1 year, and then go forward five days. I started when a villager was in boxes, so when I did the third shift, I expected another villager to be in boxes. Nope. Just another normal day, with a second villager that had plotted and moved in on top of my paths and trees. I tried again, only to get a third villager in a wrong spot.
Obviously, I'm very frustrated. Not a single villager has plotted in a desirable spot, and my attempts to fix that have just made the problem worse- not to mention that my town is a mess now and I have nothing to show for it.
This is how much space I'm leaving for villagers:
XXXXX
X***X
X***X
X***X
XX*XX
The Xs are patterns placed on the ground and the stars are the empty space I left for the house. I covered the entire town in patterns so that there was no space to move anywhere except for the spots I left open. I thought that villagers couldn't plot on top of patterns if there was another space available, and my game has followed that so far...so why did these two new villagers plot on top of paths and trees? What am I doing wrong?
Any help would be very appreciated.