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I don't blame the game mechanic!

Buster Bunny

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Yes, the animals such materialistic sloths, but at the same time I don't blame them since it's the game's mechanic.

If they didn't asked for favors and were only competitive then there would be people bragging about the fact they catched the same fish which the player was fishing.

They could take away all the fruit from trees or even shook perfect trees to death.

Also, they would try to capture the same bugs which we were trying to catch and also donate all stuff to the museum without giving us the chance to donate as well.

If the villagers ai was so competitive then I don't think we would be able to enjoy the game at all and it would be difficult to befriend them as well.

As for the donations for Public Projects, they do donate some bells, but if they gave too much money in order to finish the goal quick, then it would defeat the challenge of saving money just for donations.
 
Well, I'd be happier with no villagers.
Ok, maybe two.

Seriously, I'm fed up with the constant begging for fruit. I feel like a servant, and refuse to do it.

They can get their own damn fruit. They all have way more arms and legs than me.

Here's a switch - Wolfgang... YOU 'head on out', and get ME a damn apple!

If is to be mad with the videogame mechanic, then why you keep playing?
Seriously, if you want a more complex game, then go play another.

Another reason that they act like that is for comical relief, there is no need to be revolted over a little thing.
 
So far, I'm really liking the fetch quest style of NPC interactions. It's fun to track down the items they want, and they're always very sweet about thanking my character.

Definitely glad I'm not competing with them for resources or the museum - keeps the game nicely chilled out.

Wasn't aware of the public project situation (haven't built one yet), but honestly don't think I'll mind. Maybe it's a personal preference, but I enjoy having goals to work towards in games, and would rather that the NPCs not do my work for me.
 
lmao right? its just a game ( っ?ω`c)

If anyone doesnt like doing favors for their furry friends it they can say no, its not like theyre being forced into something they dislike.

Also maybe they ask u for fruit bc even tho they have more legs than us most animals just carry things using their mouth? Wow that's a pretty realistic idea!
 
Pretty much the majority of games are fetch quests. In some games that's the whole point. Characters ask you for things because that's something that'll motivate the player to keep playing, especially in the post-game of some games. If the villagers were just sitting there like decorations asking for nothing then that'll get rid of the majority if the gameplay. The whole gimmick of animal crossing is that the neighbors are animals, therefore putting a big emphasis in interacting with them.
I do wish they couldve done more with them, but if there comes to be a game for the switch I think they'll definitely do that. We just have to work with what we got right now.

And I agree with Byebi, it's preeetty easy to say no to their requests. Even if it's a furniture request where you don't have a choice you can just,, not do it. You're missing out on rewards and such but it's ultimately the players choice.
 
I love the villagers but they 100% need more depth. It's not the fact that the need to be more competitive. They need to tone down the amount of favours they give out. I purposely ignore most of my villagers now because every time they speak to me they want fruit or a bug or they want to trade my gold ore for a green chair or buy my coelacanth for 200 bells. They're request boarder line stupidity.

And oh god aren't they just so bland!! All the villagers are the same! I know they're suppose to have different personalities but I personally can't tell the difference. They're all so boring and dull. Even the main animals like Nook, Mable and Blathers have had their semi interesting backstories ripped away from them.

Come on Nintendo. Not everybody who plays ac is 4 and under. Some of us actually want slightly interesting characters in the game.
 
I think Animal Crossing is definitely one of those games where you sort of get what you put into it; whether it’s stressful or relaxing depends on your play style, whether your villagers are annoying or friendly depends on how you see them, etc.

But yeah, it does feel like a lot of stuff in new leaf got “toned down”. Like, I love talking to Sable and getting to develop a friendship with her, but it would be cool to get to maybe talk to Labelle too, especially since her whole storyline just gets kind of offhandedly mentioned by Mable. And I know it gets brought up a lot, but the cranky villagers really do feel less...cranky. I’m hoping if they do go for a switch game they can kind of combine the fun gameplay aspects in new leaf with more of the personality of the older games.
 
I would think the same thing if they didn't give you the option to say 'no'.
Of course, you don't wanna say no to a cute face, but if you don't want to do them a favour, it's best to decline rather than accept and never do anything.
Plus, if you look at them as friends, they really appreciate what you give them!
 
Well, I'd be happier with no villagers.
Ok, maybe two.

Seriously, I'm fed up with the constant begging for fruit. I feel like a servant, and refuse to do it.

They can get their own damn fruit. They all have way more arms and legs than me.

Here's a switch - Wolfgang... YOU 'head on out', and get ME a damn apple!

you're never obligated to actually do anything for the villagers if you don't want to, you choose how your game plays and you can pretty much do whatever you want. but since this game made you the mayor of your town it is expected that you'd try to seek comfort and happiness for its residents because they are what brings joy to your town and many times it's only rewarding for you in the end. also I would really do anything for Wolfgang!
 
If is to be mad with the videogame mechanic, then why you keep playing?
Seriously, if you want a more complex game, then go play another.

Another reason that they act like that is for comical relief, there is no need to be revolted over a little thing.

I said I dislike certain aspects. I enjoy the rest.

- - - Post Merge - - -

I'm not allowed an opinion in this place without being trolled.

Leaving the forum.
 
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i don't usually do them as i'm quite lazy lol....plus, some of the furniture and bug ones cause them to put them in their house and i don't want them messed up :p but yeah it's fun and cute to do, except when the villager you need to deliver the present to is right beside them!

i did do a lot of these requests before as i wanted to befriend some of my favourite villagers a lot, so yeah that was fun

I said I dislike certain aspects. I enjoy the rest.

- - - Post Merge - - -

I'm not allowed an opinion in this place without being trolled.

Leaving the forum.

nobody is trolling you. we're just saying that it's an optional part of the game for fun, obviously sometimes it can be annoying doing requests that seem like they can do themselves but it's just the fun of the game. it's not that they're asking you to buy them a new house, just grab a fruit or deliver a present. or don't do it at all! your choice. whole point is to boost your friendship level with your villagers and have fun.

no need to be aggressive or rude either. if you are people will notice and say something. if you feel like something is going to get backlash then better to keep it to yourself (learned that the hard way ;))
 
I think people were more just confused than intending to troll you. It's sort of like saying 'I hate shooter games, I can't believe I picked up yet another darn gun' on a Halo forum, you know?

People simply wanna understand why you feel that way, and what you like about the series if not one of the most prevalent gameplay mechanics. :lemon:
 
:rolleyes: ...ANYWAYS lmao.... it wasn't until recently that I realized people didn't actually like doing things for their villagers to the point of complaining ? Like proper in a strop abt it... I mean I DO complain if it's a villager I hate because, hey villager i hate you!, but the other villagers if i don't wanna do anything for them, i just say no... simple as that lol, i wanna have a close friendship w my villagers tho so I usually just say yes anyway hahaha.

It's what makes animal crossing... animal crossing, yknow ?!
 
I realize there is a lot more to do in AC:NL than there was in the olden days, but doing favors for villagers still holds a special place in my heart because it was often the most exciting thing to do in previous AC titles. To the point where I actually get sad when I talk to my villagers and all they want to do is babble haha. It's not even that much of a pain in New Leaf imo - I think the worst thing I've been asked to do is dig up a mole cricket. But seriously, if someone wants to give me a potential piece of furniture for walking three steps and shaking a tree, heck yeah I'll do it!
 
Pretty much the majority of games are fetch quests. In some games that's the whole point. Characters ask you for things because that's something that'll motivate the player to keep playing, especially in the post-game of some games. If the villagers were just sitting there like decorations asking for nothing then that'll get rid of the majority if the gameplay. The whole gimmick of animal crossing is that the neighbors are animals, therefore putting a big emphasis in interacting with them.
I do wish they couldve done more with them, but if there comes to be a game for the switch I think they'll definitely do that. We just have to work with what we got right now.

And I agree with Byebi, it's preeetty easy to say no to their requests. Even if it's a furniture request where you don't have a choice you can just,, not do it. You're missing out on rewards and such but it's ultimately the players choice.

if lolly was a decoration i would still like her owo

i don't like what you get from the quests since it's usually trash. well sometimes you might get their pic but very very rarely (and i think only once?). so yeah that's kinda a downside.

(also this is sorta unrelated but...i really hate when the villagers break into your house! it's so annoying, because i only go inside to get something or redecorate and boom, their in my house. where did you get that key from. no i dont want your coconut! ahhhh get off meeeee!!!)
 
There are trolls online. Not the fairytale kind that sits under bridges: we’re talking about the mean, nasty individuals who use online anonymity to be cruel, spread their own brand of hate, destroy reputations and products, and generally try to upset and crush as many people and companies as they possibly can.

Trolls agitate to start fights between friends or strangers; they torment those struggling with illnesses or with the loss of a loved one, people unsure of their identity or their looks, or any other weakness a troll can find. They disrupt forums with off-topic comments, brag nonstop about themselves, ridicule the thoughts of others or insert controversial comments to disrupt conversations.

Trolls spread lies, deceive and cause damage, and they enjoy every minute they can make someone else miserable. They may be obnoxious teens, but more often than not they’re seemingly “normal” adults who use internet anonymity to shed their veneer of decency and show their ugly selves. Trolls are basically cyberbullies on steroids – cowards afraid to show their face but nastier and more dedicated than garden-variety bullies. They are often fairly tech savvy, willing to dig up a comment or information from your past to distort, thereby “justifying” their actions.

If you’ve spent any time online, you’ve probably run across trolls even if you didn’t know the term. You may have tried to reason with them, be nice to them or virtually shout back at them. Don’t bother. You’re more likely to win an argument with a tree than you are with a troll.

What trolls need
In order to attack others, trolls need a victim pool and a public forum of some kind, and they usually want an audience.

This means trolls gravitate to anywhere online users interact - like blog sites, social networks, multiplayer games, discussion forums, hobby sites and so on. They are found on sites that primarily target adults like news sites, company sites and forums, and they thrive on sites with lots of kids and teens who may be particularly vulnerable to attack - unless there is a strong moderator that can control their behavior or kick them off a site.

Tackling trolls
While you can’t control whether you will become a troll’s target, you can decide if you will make yourself a troll’s victim. Knowing that the troll’s goal is to embarrass, humiliate, ridicule, demean and shame you, you have a choice about how you are going to react.

You can either be devastated, angry, or whatever emotion they want you to feel, or you can look at the attack for what it is – a mean person being mean. It isn’t personal if you refuse to take it personally. Recognize that the troll is the one with the problem. If the attack is directed at you exclusively, via email or as a comment on your site, document it so you can report the abuse, then delete and forget it.

If the attack is directed at you on a public site, understand that the troll’s “audience” – other participants in the conversation such as forum members, social network contacts or other gamers – can see the troll’s behavior as the vicious attack it is. We all learned at an early age how to identify mean, nasty people.

Call out their behavior. Many people recommend you simply ignore trolls and don’t respond in any way, but this gives the trolls even more power as it gives them the power to silence you. Instead, ignore the troll but address the problem with the “audience” in a matter of fact way. Do NOT respond in a manner that stoops to the troll’s level or you risk two outcomes: 1) Feeding the troll and engaging in an unwinnable argument that will escalate, or 2) having the “audience” see you as another irritant/troll rather than as the balanced, decent and aggrieved party.

Frame your comment to the group along the lines of “Wow. Looks like we’ve got a troll trying to attack people on this site, derail meaningful dialog and control our conversation. I suggest that this forum doesn’t give them that power by ignoring their unproductive comments and continuing our discussion, or even take a moment to create a guideline for how we want to deal with trolls.”

Understand that where there’s one troll, there may be many more waiting to pounce once the first troll has started. All too frequently, you see cases where others pile on with additional nasty comments. This just means there may be more than one troll that needs ignoring.

Alert the site moderator if there is one, but even on unmediated sites there is usually a “report abuse” feature. Sometimes this is found directly on the discussion page, other times – like with Facebook – you first go to the help center using the help link at the bottom of the page, then select “report abuse,” and file a bullying report.

Take time for self-care
It is fairly easy to understand that the troll is the person with the problem, but that doesn’t mean it’s easy to let vicious comments roll off if your “Teflon” layer isn’t thick enough. Even journalists, politicians and movie stars who have had years in the media spotlight where troll-attacks are everyday events sometimes feel the sting of a particularly nasty interaction.

So take time for self-care and reach out in ways that the troll cannot influence the people who love and support you. People who will tell you – repeatedly if needed – that the comments aren’t true, that you’re wonderful and that the troll is just a troll, not a reflection of you.

(Found online. Very helpful.)

Adios.

Nice copypasta. People aren't trolling you - they just find it absurd how difficult you find it to accept other people's opinions and tastes.
 
I usually check the villagers and find boring when they don't ask anything.
I wish to maximise the friendship with them and see who got closer with my player.

I don't find the sudden visits troublesome, after all they're short while at whole an achievement.

After all it might means that when they finally move out I'll have their photo as an parting gift.
 
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