DarkDesertFox
Your Typical Trickster
I think micro-transactions have become a major problem. A couple examples recently include the Overwatch anniversary event that dropped right after the Uprising event giving players little time to restock on their coins. However, this event dropped 24 event exclusive dances and 11 legendary skins pretty much forcing players to purchase loot boxes if they want any chance of getting a lot of the loot. Furthermore, I recently purchased Injustice 2 and already I am seeing micro-transactions for purchasing source crystals used for buying cosmetics and instantly leveling up a character to level 20. These crystals are very limited and difficult to obtain in-game. In addition, they already dropped a day one DLC character that should have been included in-game.
Over the years I've also noticed apps becoming free with ads and micro-transactions for the company to make money. Before, I would just purchase an app and it would be advertisement free with little to no micro-transactions. Now, countless apps are free and rely on micro-transactions to hook people on the game to get them to take the shorter route to unlocking things. I just think gaming companies have gotten super greedy with making money. What do you think?
Over the years I've also noticed apps becoming free with ads and micro-transactions for the company to make money. Before, I would just purchase an app and it would be advertisement free with little to no micro-transactions. Now, countless apps are free and rely on micro-transactions to hook people on the game to get them to take the shorter route to unlocking things. I just think gaming companies have gotten super greedy with making money. What do you think?