I usually don't mind it.
It's only when it really 'stands out' within the game itself that it becomes an issue for me. Like 'Dead or Alive' or 'Lollipop Chainsaw' I'm fine with because it doesn't stand out as a 'thing' within the game itself. If Ayane appeared from nowhere wearing nothing but gauntlets and a tiny bikini, you would be more concerned that she's actually wearing gauntlets than that her bikini top doesn't look strong enough to hold those massive jiggly boobs.
If I played an Elder Scrolls game or Zelda though and there was a character walking around with obscene jiggle physics wearing what can only be described as dental floss, yano...There's some obvious pandering going on at that point.
Whilst it's not 'sexualized', a majority of male armor in games is just as impractical if for any reason than it would be realistically impossible to actually move in, something a surprising amount of people don't realize. A set of 'Wizard Armor of Ultimate Defense' which is a thong and nipple tassels for female characters somehow becomes 50,000kg of metal with tanks for pauldrons on a male character. Neither are very practical. Even if sheer weight isn't an issue, there's usually so many impractical additions to male armor that range from gauntlet decorations that would prevent movement to pauldrons that would deflect blows in to your face.
As for 'revealing armor', that also exists for males, it's just not viewed as 'sexy' at this point. All the arguments for sexualisation of women exist for men too like impractical/lack of armor to show off their body to the unrealistic and unobtainable physiques. It's just they're not viewed as 'sexy' in the same way. You could have Link sensually laid across a throw rug with only a well placed pot covering his otherwise naked body and nobody would question it at this point. You essentially can't make a sexualized male character, at least by the same standards as women.
Just look at the Soul Calibur roster. Sure, Ivy is the obvious target for anybody looking to complain about impractical armor, but why is it never questioned that so many male combatants have turned up to these battles involving extremely dangerous weapons yet thought a shirt and some shorts would be okay for defending against a 20 foot axe? Does Xiba really think showing off his chest with a nice little vest is a good idea when fighting a woman with a whip sword? Why did Cervantes bother putting on shin guards with his trench coat? Even Siegfried, the only guy with enough brains to put some actual armor on for some reason doesn't care very much about head protection, arguably the part of the body you want to protect the most.
The most well equipped character is Hilde, a girl...The only character who got up that morning and saw fit to wear an actual full set of armor.
It's only when it really 'stands out' within the game itself that it becomes an issue for me. Like 'Dead or Alive' or 'Lollipop Chainsaw' I'm fine with because it doesn't stand out as a 'thing' within the game itself. If Ayane appeared from nowhere wearing nothing but gauntlets and a tiny bikini, you would be more concerned that she's actually wearing gauntlets than that her bikini top doesn't look strong enough to hold those massive jiggly boobs.
If I played an Elder Scrolls game or Zelda though and there was a character walking around with obscene jiggle physics wearing what can only be described as dental floss, yano...There's some obvious pandering going on at that point.
The moment anything to do with a male or female that's illogical, but is made for the sole purpose of showing off a character is crossing the line for me.
For instance, females wearing armor that's revealing, yet it's purpose is to protect you? Illogical. Sadly, I'm unsure on any kind of male over sexualizing at the moment. I haven't seen any of it just yet. But I'm sure it's out there.
Whilst it's not 'sexualized', a majority of male armor in games is just as impractical if for any reason than it would be realistically impossible to actually move in, something a surprising amount of people don't realize. A set of 'Wizard Armor of Ultimate Defense' which is a thong and nipple tassels for female characters somehow becomes 50,000kg of metal with tanks for pauldrons on a male character. Neither are very practical. Even if sheer weight isn't an issue, there's usually so many impractical additions to male armor that range from gauntlet decorations that would prevent movement to pauldrons that would deflect blows in to your face.
As for 'revealing armor', that also exists for males, it's just not viewed as 'sexy' at this point. All the arguments for sexualisation of women exist for men too like impractical/lack of armor to show off their body to the unrealistic and unobtainable physiques. It's just they're not viewed as 'sexy' in the same way. You could have Link sensually laid across a throw rug with only a well placed pot covering his otherwise naked body and nobody would question it at this point. You essentially can't make a sexualized male character, at least by the same standards as women.
Just look at the Soul Calibur roster. Sure, Ivy is the obvious target for anybody looking to complain about impractical armor, but why is it never questioned that so many male combatants have turned up to these battles involving extremely dangerous weapons yet thought a shirt and some shorts would be okay for defending against a 20 foot axe? Does Xiba really think showing off his chest with a nice little vest is a good idea when fighting a woman with a whip sword? Why did Cervantes bother putting on shin guards with his trench coat? Even Siegfried, the only guy with enough brains to put some actual armor on for some reason doesn't care very much about head protection, arguably the part of the body you want to protect the most.
The most well equipped character is Hilde, a girl...The only character who got up that morning and saw fit to wear an actual full set of armor.