I second this. This is literally the only instance I have ever heard of someone saying it's NOT awesome.
I'd love to hear your opinion on it, ouch.
wha?!?! I've never heard any body say that. IMO Fallout 3 is not only the best Fallout, but one of the best games ever! What didn't you like about Fallout 3? It had an awesome map, a great story, great quests, great gameplay, great every thing we've come to know and expect from Bethesda.
Whoop, sorry. Haven't checked the thread in a few days, this'll be a bit ranty, so I'll tl;dr at the end.
First things first, there are a few things in this game that are just completely out of place. Namely: Super Mutants, Little Lamplight, THE SETTING, and the utter **** that is the Enclave and Brotherhood of Steel.
They should not have put Super Mutants in this game. They really shouldn't have. They created Vault 87 for the sole purpose of not having to make their own enemies in a game (not only that, they decided to make them all stupid and look alike). I mean, I guess if you wanted these guys in the game, you could make another West-Coast game, but what the actual **** WHY.
Continuing on this games
awful lore, the Brotherhood of Steel. This is what tipped me over the edge to not liking this game. The Brotherhood are not good guys, and they never should have been, but Bethesda knew that they looked edgy and cool, and if they put T-45d armor on the front of the box it would sell better. I feel it was here that they ruined, completely ruined, what the Brotherhood should be. They are a bunch of xenophobes who care more about saving what is left of the Old World than you. I have no idea why they changed this for Fallout 3. Then, their counterparts, the Enclave (who shouldn't have even been their counterparts in the first place) suffer from the same thing the Mutants do in the this game. They we're put in it because nobody could come up with anything else. It's never even actually explained (if I'm not mistaken) how the Enclave made it to the East Coast. Then they do the EXACT SAME PLAN THEY HAD IN FALLOUT 2! Spoiler: it doesn't work. I just feel that they could have done everything with the game's main Factions better. Little Lamplight should be obvious. That town is so
dumb.
Next is the Setting. Now I guess it is cool in a green kinda way, but we need to realize, this is 200 years after the bombs dropped.
200 years. The Capitol Wasteland is more torn-up than the West Coast, and Fallout 1 takes place some 80-odd years after the bombs dropped. Maybe it's just me, but this seems insane and unrealistic. Color was of course an issue, but that is redeemable.
Then there is the main story. It's just not that good. Some of the quests were fun, but on a whole, the story wasn't enjoyable. It was
The Road without any of the emotion. It could have been great, but it falls flat in every area. Your Dad is an unemotional shmuck. He is only disappointed in you that you blew up a city? I'm sure my family would shun me, but who knows? I didn't find saving him to be worth it at all. Despite the Brotherhood being the good guys, I didn't find them like able. There are no real options to have a huge impact on the end of huge game, and I feel there should have been. Maybe I'm just being a real big grump.
The Map is admittedly better than New Vegas (not a huge achievement) but what they use to fill the map isn't better. There are maybe half as many quests in Fallout 3 as in New Vegas, and it's not like this is a case of quality over quantity, because almost every quest in New Vegas was more memorable than any of them in Fallout 3.
Don't even get me started on gameplay. It is utter ****. This is coming from one of the biggest Fallout Fanboys there is. Gunplay is a joke. An absolute joke. Not using VATS is like playing on a console, and using VATS makes the game far too easy. VATS works in an Isometric Strategy feel, not in a First or Third Person shooter. Iron sights helped fix the problem in New Vegas, but it still feels horribly unbalanced. Skill checks in this game being percentages was another awful addition. When you are auto saving every time you enter a new room, should you really leave this to RNG? No! No you shouldn't, or else you give people the chance to do it over and over again until it works. Again, they fixed this in New Vegas by making skill checks fixed values. Environment Interactions is zero, AI is funnily stupid, and there are game breaking glitches galore.
Oh god the ****ing models. If a game's predecessor can show more emotion in it than the next game can, the programmers and artists are doing something wrong, especially in a game where human interaction is as important as it is in Fallout.
I'm not saying New Vegas is a perfect game, it has a lot of flaws too, and I mean
a lot, but it is still leagues and leagues above the FO:BoS-level trash FO:3 is.
tl;dr too many things went wrong with this game for it to be played by anyone who isn't either a Fallout a Fanatic or a complete casual.