The monster hunter guy posted his thoughts from a hands on event at the Tokyo game show;
I got to play with both the new 3dS and the new 3DS LL. Both were used in the mh4g event.
︎Both
I though the most irrelevant upgrade was the 3d since I don’t use it but it turns out to be the most significant upgrade. It’s not just about an incredibly huge viewing window, it’s about the quality of it. It feels down right like new tech, it’s amazing. The effect is far more solid (less stress in your eyes) and comfortable to use thanks to the image stabilization the camera gives it. It’s so good you’ll probably start using 3D even if it’s just a nudge and indeed this seems like Nintendo’s plan. Amazing.
The processor we can’t tell yet since there is nothing to compare it to buy loading in MH4G was very fast even multiplayer and frame rate solid, often hitting what felt like 60fps when I did solo.
Not a fan of no wi-fi button and the missing click feeling you get on the current LL when 3D is fully off but overall impressive upgrades.
The circle nub works really well but honestly the target camera in MH4G that I just opted to ignore it was there. However if you are the type that wants camera control this will do the trick really nicely. The ZR and ZL are pretty far back so not sure how easily they will be to use in a game that might need them.
︎New 3DS
Had the same round and soft feeling as the current LL which is great. Screen is 20% larger and while it helps, once you go LL it’s impossible to go back.
The plates are great and this is gonna be a big selling point.
︎3DS LL
Feels very much like the current LL (good thing) so less of a jump than that ****ty normal 3DS to the new one. Shame there is no plates…