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Mafia TBT Mafia IX: The Apocalypse [Game Over/Town Win]

Great, I was asleep and missed out at voting. Well he's getting lynched anyway, and the evidence was all there after all. I was wondering if Gallows was going to try and defend himself.
 
I was about to post my suspicion about "her" but it seems someone called her out and I missed to vote I hate timezone/line whatever. I want the DT to investigate Jubs, Lunatic and Kaiaa just in case.
 
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The red sun began to set, as the crowd of people gathered at the town's church.
"I bet he's a demon," one hunter whispered to the other, "He was probably the one going around killing people the other night. He's the one we should all blame. All those deaths, he's responsible for them all!" The crowd cheered with enthusiasm and agreement.

The Mayor clutched his hand tightly onto Prof Gallows' arm, as he escorted him up the stairs onto the Gallows. The second the noose touched Prof Gallows' neck, the crowd became restless. Prof Gallows kept silent. He held his head up high and didn't move, he didn't say a word, and stayed completely calm.

From a far he watched as the crowd parted straight down the middle. PurplPanda limped and wheezed his way up to the front. He stood facing in Prof Gallows' direction and shouted, "Tell me how to stop it!" Prof Gallows gave PurplPanda a blank stare. He fell onto his hands and knees coughing up blood and vomit. "It's you isn't it? You did this to me! You can't drag me with you, I refuse!"

The executioner put his hand on the handle, and pulled down firmly. Prof Gallows smiled at PurplePanda, "You can't escape Death."




Prof Gallows, Death, was lynched.
PurplPanda, the Baker, coughed up all his organs.


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Night will end in 24 hours or until all actions have been sent in. IF YOU DO NOT WANT TO USE YOUR ACTION TONIGHT YOU MUST PM ME STATING YOU DO NOT WANT TO. Night will end Tuesday April 29th, 2:00 PM Central Time. You must submit your actions by Saturday, 1:30 PM Central Time. Anything after 1:30 will not be accepted.


Players remaining: 22/31
Mafia KP = 3 (# of mafia/2, rounded up)
 
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Woo! 2 wishes were granted!

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I'd like to call out DarkNightMoon. She has been viewing the thread for a few times and then leaving. Do you mind giving an opinion on who we should lynch?
Sorry, im am procrastinating and reading all the pages i missed while at school. I've noticed that calling out people is SP's style, so im not really placing too much on her. Kiss i haven't seen alot of really, i would like to see more before i place any suspicions. Dolby, im not seeing how people are placing suspicion on her/him, he hasn't really posted anything, so again, i cant tell anything from the posts so far.

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Dangit quote.

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Dangit quote.[/QUOTE]

I could look through and do that if you want.

Alright, DarkNightMoon. Where have you been? Last game, you were very active, but you haven't even been online the forum! What's going on?

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As for the above post, DNM's failure of quoting properly broke my quotes. My bad.
 
Very well done. My MVP vote goes to Tom - That was excellent work.

Now the Horseman team - Provided that each role is unique on their team - Is down to 2 remaining members, and they can only kill one person every 2 days, during day time, and that power will not be usable again until Day 4. That means that they are now a very minor threat compared to earlier on, and that we MUST switch our focus to finding and removing the Servants of Hell members as quickly as humanly possible in order to reduce the number of players getting killed each night. With most of the Horseman dead, the chances of Hell targeting them at night goes down as well, putting Town in the line of fire even more. Let's make this night a glorious one. Once again, thank you based Tom.
 
Prof Gallows, Death, was lynched.

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Proper celebration post now that I'm actually home. :) RIP Purpl.

Sataric is right though, we really ought to focus on the ones who have the potential to actually harm town. As is, the only Horseman we need to be wary of is War. He can screw with inspections, so DTs please be a little wary of inspections.
 
I log in to find the best news possible. Good job everyone! Proud of all of us.
 
Yay! That's two horsemen down, now we have the others and the mafia to go!
 
Woohoo!
All we need to worry about now is War for the horsemen.
The mafia are indeed still a problem though, as of yet we've been mainly focused on horsemen but we can't forget about mafia.
 
Woohoo!
All we need to worry about now is War for the horsemen.
The mafia are indeed still a problem though, as of yet we've been mainly focused on horsemen but we can't forget about mafia.

Don't forget about Pestilence. We're down a few nurses so he/she is still a threat.
 
Don't forget about Pestilence. We're down a few nurses so he/she is still a threat.
Yes, though until Day 4 is upon us he cannot make any further kills. He can still spread confusion and corruption amongst town members however - But at this very moment, even the Four Horsemen (Or two now, I suppose) should want to focus on taking down the Hell team if they want to have a chance to win in the end. Therefore they are not an immediate threat to town currently. Unless the Hell team's numbers are reduced, the Horsemen cannot win this.
 
Don't forget about Pestilence. We're down a few nurses so he/she is still a threat.

I'd wager we only have 1 nurse left, so Pestilence right now is literally a pest. They are a bigger threat than War, and if we lose lose our nurse, it's garbage day for the green rider. I'd really like to find Pestilence tonight, but that probably wont happen. Never count Pestilence out though, his ability is silent but deadly, and I'm sure with the lack of nurses, at least some people are nervous about their ability.
 
Late reply, but good job guys!

I'd wager we only have 1 nurse left, so Pestilence right now is literally a pest. They are a bigger threat than War, and if we lose lose our nurse, it's garbage day for the green rider. I'd really like to find Pestilence tonight, but that probably wont happen. Never count Pestilence out though, his ability is silent but deadly, and I'm sure with the lack of nurses, at least some people are nervous about their ability.

I'm pretty sure we have more than that. In another game with a similar player count (had 34) and estimated Mafia count (7), there were 14 pure Townies. In this game, only 6 have died. I doubt there's only one left.
 
DAY THREE
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"They're coming! They're after me! Somebody help me, please!" screamed Sway running towards an abandon warehouse. Prin watched as she made her way to the entrance and panicked dashing her way. Sway's screams got louder with tears rushing down her face, as Prin caught up with her inside. "No, stay away from me, it's too dangerous," she cried.

"Are you okay? Is there someone after you?" Prin asked concerned, but Sway backed away. "Maybe I could help you?"

"No, nobody can help me. My time is up."

Trundle walked through the door wondering what all the commotion was about. "Prin is everything okay? You were on the trail with me a second ago, but when I turned around you were gone."

"I'm fine," Prin replied, "but this girl, she needs our help. Someone is after her."

Sway took a deep breath. The doors to the warehouse slammed shut. A gust of wind filled the building, and the sound of barking lingered in the air. "Not someone..." Sway closed her eyes, and her body shook, "Something."

The doors pounded loudly, Trundle and Prin backed away and spread their arms out trying to protect Sway from whatever what out there. Sway put her hands on her ears, the barking was too much to handle." The doors flew open.




Prin, the Nurse, became dog chow.
Trundle, the Nurse, was ripped apart by Hellhounds.
Sway, the Psychic, made a deal with a Crossroad Demon 10 years ago, and finally got what was coming to her.


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You have 48 hours to decide who to lynch. It takes 10 to lynch. Day Three ends Thursday, May 1st, 7:00 PM Central Time [Sorry, working 9-5 on Thursday]. Good luck.

Players remaining: 19/31
Mafia KP = 3 (# of mafia/2, rounded up)
 
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